Element card · group Modded · atomic number 15,621, its rank
Testing
Offline 57.128.22.77:25612 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 00:24 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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- 3 Re RETRO RUST #1 … 125
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on Testing?
Testing runs a procedural map of size 3,000 with seed 672589003; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Testing set, and what settings are in force?
Nothing in the name of Testing gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
In what location does Testing sit?
Nothing about a region is published by Testing. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 57.128.22.77:25612.
On what Rust version does Testing operate?
On Linux, Testing is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Testing stay online?
Currently offline, Testing was last seen 34 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.
Wipe days
How often does a wipe happen on Testing, and at what time?
Testing's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 20 hours ago.
How does Testing look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
What should you understand from the tags Testing carries?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Testing publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Testing appear in?
You will find Testing on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Testing place?
Player hours over the last week put Testing at #15,621, inside the top 71% of ranked servers.
What does the current player count on Testing tell you?
Testing is offline at the moment; the last sighting was 34 days 14 hours ago.
Connection
How can you connect to Testing?
You can connect by pressing F1 in Rust and entering client.connect 57.128.22.77:25612, or by pressing Launch Rust here, which starts the game through Steam and joins for you.