Element card · group Modded · atomic number 4,729, its rank
A Rust Server
Offline 57.128.229.173:25570 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 06:01 UTC2d ago | – | – | running | 1 |
| Mon 26 Oct, 09:55 UTC2d ago | 5 | – | 0.8 days | 1 |
| Fri 23 Oct, 16:12 UTC5d ago | 1 | – | 2.7 days | 0 |
| Sat 17 Oct, 14:01 UTC11d ago | 1 | halved by day 1 | 6.1 days | 1 |
| Wed 14 Oct, 13:54 UTC14d ago | 1 | – | 3 days | 0 |
| Mon 12 Oct, 11:48 UTC16d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 3 Oct, 15:41 UTC25d ago | 6 | halved by day 1 | 8.8 days | 1 |
| Sat 3 Oct, 08:00 UTC25d ago | 6 | – | 0.3 days | 0 |
| Fri 2 Oct, 19:38 UTC26d ago | 6 | – | 0.5 days | 0 |
| Thu 1 Oct, 19:44 UTC FW27d ago | 6 | – | 1 days | 0 |
| Sun 27 Sep, 10:00 UTC31d ago | 1 | held half | 4.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Rust Server?
The map on A Rust Server is procedural at size 6,000 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has A Rust Server set, and what settings are in force?
No gather rate appears in the name of A Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is off: Valve's VAC.
Server facts
Which location is A Rust Server based in?
No region is published by A Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 57.128.229.173:25570.
What Rust version does A Rust Server currently run?
On Linux, A Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does A Rust Server stay up, and how reliable is its uptime?
Right now A Rust Server is offline, with its last appearance 40 hours ago. The uptime it reports suggests it restarted roughly 50 minutes ago. It was online for 25 of 168 hours in the last 7 full days, which is 15% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.
Is A Rust Server known for smooth running?
In the last 48 hours, it averaged 224 server fps, with a low of 224. Buildings, deployables and everything else in the world added up to as many as 197,793 entities. Up to 3,223 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does A Rust Server wipe, and how often?
No next wipe can be predicted on A Rust Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 21 hours ago.
What does a typical wipe day on A Rust Server involve?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 5 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
Which meanings sit behind the tags on A Rust Server?
These are the tags A Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Rust Server come up?
The Rust Data Lab lists that include A Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does A Rust Server place?
The seven-day player-hours table has A Rust Server at #4,729, in the top 21% of ranked servers.
What does the current player count on A Rust Server tell you?
No live signal from A Rust Server right now, which was last seen 40 hours ago. The week's figures average 2 players and top out at 5. The busiest point in the last 48 hours came at 13:00 UTC, averaging 2 players.
How to join
What steps get you onto A Rust Server?
In Rust, press F1 and enter client.connect 57.128.229.173:25570. Or click Launch Rust here to open Rust via Steam and connect automatically.