Element card · group Modded · atomic number 5,338, its rank
A Rust Server
Offline 57.128.229.173:25580 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:39 UTC2d ago | 2 | – | running | 0 |
| Sat 24 Oct, 13:52 UTC5d ago | 2 | – | 3.1 days | 0 |
| Fri 16 Oct, 09:28 UTC13d ago | 5 | held half | 8.2 days | 1 |
| Sun 11 Oct, 12:37 UTC18d ago | 5 | held half | 4.9 days | 4 |
| Sat 10 Oct, 09:23 UTC19d ago | 12 | – | 1.1 days | 0 |
| Fri 9 Oct, 10:34 UTC20d ago | 12 | – | 1 days | 0 |
| Thu 8 Oct, 16:00 UTC21d ago | 12 | – | 0.8 days | 0 |
| Mon 5 Oct, 13:40 UTC24d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Sun 4 Oct, 12:34 UTC25d ago | 2 | – | 1 days | 0 |
| Sun 4 Oct, 04:33 UTC25d ago | 2 | – | 0.3 days | 1 |
| Sun 27 Sep, 10:24 UTC32d ago | 6 | halved by day 1 | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on A Rust Server?
A procedural map of size 4,300 with seed 1705331099 runs on A Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is A Rust Server configured, and what rules apply?
Nothing in the name of A Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is disabled.
Server facts
What region hosts A Rust Server?
Nothing about a region is published by A Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 57.128.229.173:25580 is the address it uses.
Which Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is A Rust Server for staying online?
Currently offline, A Rust Server was last seen 3 hours ago. About 3 hours ago is when it last restarted, based on its uptime. It was online for 25 of 168 hours in the last 7 full days, which is 15% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Is A Rust Server known for smooth running?
The last 48 hours show an average of 232 server fps and a minimum of 221. The maximum entity count was 102,873, covering buildings, deployables and all else in the world. The highest memory usage was 3,320 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on A Rust Server?
There is no next wipe to predict for A Rust Server, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 2 days 8 hours ago the current world was made.
On A Rust Server, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Lists and tags
How should you read the tags on A Rust Server?
The game's server browser reads the tags A Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Rust Server come up?
These themed Rust Data Lab lists carry A Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does A Rust Server hold among Rust servers?
The seven-day player-hours table has A Rust Server at #5,338, in the top 24% of ranked servers.
What does the current player count on A Rust Server tell you?
A Rust Server is offline at the moment; the last sighting was 3 hours ago. A seven-day sample gives 1 players on average and 2 at the top. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.
How to join
What is the way to join A Rust Server?
In Rust, press F1 and enter client.connect 57.128.229.173:25580. Or click Launch Rust here to open Rust via Steam and connect automatically.