Element card · group Modded · atomic number 4,003, its rank
Server
Online 57.129.141.226:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:05 UTC3d ago | 1 | – | running | 1 |
| Tue 20 Oct, 20:32 UTC8d ago | 1 | held half | 5.1 days | 0 |
| Wed 7 Oct, 06:08 UTC21d ago | 2 | halved by day 3 | 13.6 days | 1 |
| Sat 3 Oct, 08:43 UTC25d ago | 1 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Server?
The map on Server is procedural at size 5,000 with seed 331143034, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
How is Server configured, and what rules apply?
No gather rate appears in the name of Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Server based in?
Nothing about a region is published by Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 57.129.141.226:28015.
On what Rust version does Server operate?
On Linux, Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Server for staying online?
At the moment, Server is online. The uptime it reports suggests it restarted roughly 3 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is Server known for smooth running?
Server fps averaged 47 over the last 48 hours, with 9 as the lowest. Buildings, deployables and everything else in the world added up to as many as 351,989 entities. The highest memory usage was 7,191 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does Server wipe, and how often?
With no fixed rhythm, Server wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 83 days 9 hours ago the current world was made.
What does a typical wipe day on Server involve?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 3.
Tags, lists
How should you read the tags on Server?
The game's server browser reads the tags Server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp5000 (Max players): It has 5,000 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Server come up?
The Rust Data Lab lists that include Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Server place?
Server sits at #4,003 for seven-day player hours, placing it in the top 18% of ranked servers.
What does the current player count on Server tell you?
Server currently shows 0 players across 5,000 slots. A seven-day sample gives 1 players on average and 4 at the top. Peak time in the past 48 hours: 08:00 UTC, when the average was 4 players.
How to join
What steps get you onto Server?
You can connect by pressing F1 in Rust and entering client.connect 57.129.141.226:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
