Element card · group Modded · atomic number 13,321, its rank
0621
Offline 59.132.61.169:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on 0621?
A procedural map runs on 0621, generated by the game.
What rules has 0621 set, and what settings are in force?
Nothing in the name of 0621 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does 0621 sit?
There is no region on record for 0621. Rust Data Lab shows a server's stated location, not a verified position of the machine. 59.132.61.169:28015 is the address it uses.
What Rust version does 0621 currently run?
On Windows, 0621 is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How dependable is 0621 for staying online?
Currently offline, 0621 was last seen 39 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.
Wipe days
What is the wiping pattern on 0621?
0621's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 41 days 11 hours ago the current world was made.
Lists and tags
How should you read the tags on 0621?
These are the tags 0621 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does 0621 appear in?
You will find 0621 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does 0621 compare with other servers in the rankings?
Player hours over the last week put 0621 at #13,321, inside the top – of ranked servers.
How many players does 0621 have at the moment?
The last recorded sighting of 0621 was 39 days 7 hours ago, and it is offline now.
Getting on
What steps get you onto 0621?
Open the console with F1 in Rust and type client.connect 59.132.61.169:28015. The Launch Rust button on this page does the same job through Steam.