Element card · group Modded · atomic number 13,349, its rank
0621
Offline 59.132.66.190:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on 0621?
Generated by the game, the map on 0621 is procedural.
What rules has 0621 set, and what settings are in force?
Nothing in the name of 0621 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does 0621 sit?
There is no region on record for 0621. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 59.132.66.190:28015 is the address it uses.
Which Rust version is 0621 on?
On Windows, 0621 is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does 0621 stay online?
Right now 0621 is offline, with its last appearance 43 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.
Wipe days
When does 0621 wipe, and how often?
The record holds too few of 0621's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 3 hours ago.
Tags, lists
What should you understand from the tags 0621 carries?
The game's server browser reads the tags 0621 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does 0621 come up?
These themed Rust Data Lab lists carry 0621: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does 0621 place?
0621 sits at #13,349 for seven-day player hours, placing it in the top – of ranked servers.
How full is 0621 right now?
The last recorded sighting of 0621 was 43 days 10 hours ago, and it is offline now.
Getting on
How can you connect to 0621?
You can connect by pressing F1 in Rust and entering client.connect 59.132.66.190:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.