Element card · group Modded · atomic number 13,308, its rank
0621
Offline 59.132.66.249:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on 0621?
Generated by the game, the map on 0621 is procedural.
What rules has 0621 set, and what settings are in force?
Nothing in the name of 0621 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is 0621 based in?
Nothing about a region is published by 0621. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 59.132.66.249:28015.
On what Rust version does 0621 operate?
On Windows, 0621 is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is 0621 for staying online?
0621 is not online at the moment; the last sighting was 42 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe days
What is the wiping pattern on 0621?
0621's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 11 hours ago.
Lists and tags
How should you read the tags on 0621?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list 0621 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does 0621 appear in?
The Rust Data Lab lists that include 0621 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does 0621 hold among Rust servers?
Player hours over the last week put 0621 at #13,308, inside the top – of ranked servers.
How many players does 0621 have at the moment?
No live signal from 0621 right now, which was last seen 42 days 18 hours ago.
How to join
What steps get you onto 0621?
Open the console with F1 in Rust and type client.connect 59.132.66.249:28015. The Launch Rust button on this page does the same job through Steam.