Element card · group Community · atomic number 13,797, its rank
work_test Server
Offline 60.116.236.90:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on work_test Server?
The map on work_test Server is procedural, made by the game.
What settings and rules apply on work_test Server?
No gather rate appears in the name of work_test Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does work_test Server sit?
There is no region on record for work_test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 60.116.236.90:28015.
Which Rust version is work_test Server on?
On Windows, work_test Server is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does work_test Server stay online?
work_test Server is not online at the moment; the last sighting was 23 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on work_test Server, and at what time?
Estimated from the force wipe is when work_test Server next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 23 days 18 hours ago. Wipes monthly, according to the schedule in its tags.
Where it appears
Which meanings sit behind the tags on work_test Server?
The game's server browser reads the tags work_test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does work_test Server come up?
You will find work_test Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How does work_test Server compare with other servers in the rankings?
The seven-day player-hours table has work_test Server at #13,797, in the top 61% of ranked servers.
How many players does work_test Server have at the moment?
work_test Server is offline at the moment; the last sighting was 23 days 16 hours ago.
Getting on
What is the way to join work_test Server?
You can connect by pressing F1 in Rust and entering client.connect 60.116.236.90:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.