Element card · group Modded · atomic number 15,183, its rank
MrK Testing - BETA
Online 61.245.144.125:24015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 04:32 UTC8d ago | 1 | – | running | 0 |
| Sat 17 Oct, 01:02 UTC12d ago | 0 | – | 4.1 days | 0 |
| Sun 11 Oct, 02:06 UTC18d ago | 1 | held half | 6 days | 0 |
| Sat 10 Oct, 01:02 UTC19d ago | 1 | – | 1 days | 0 |
| Wed 7 Oct, 04:32 UTC22d ago | 0 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on MrK Testing - BETA?
MrK Testing - BETA runs a procedural map of size 2,000 with seed 12345; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: .gg/Offwipe.
What settings and rules apply on MrK Testing - BETA?
No gather rate appears in the name of MrK Testing - BETA. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server details
Which location is MrK Testing - BETA based in?
Nothing about a region is published by MrK Testing - BETA. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 61.245.144.125:24015.
Which Rust version is MrK Testing - BETA on?
Rust network protocol 2635 and build 168909 on Linux is what MrK Testing - BETA uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does MrK Testing - BETA stay online?
At the moment, MrK Testing - BETA is online. About 37 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
How often does a wipe happen on MrK Testing - BETA, and at what time?
No next wipe can be predicted on MrK Testing - BETA: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 37 hours ago the current world was made.
What does a typical wipe day on MrK Testing - BETA involve?
At their busiest, recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
How should you read the tags on MrK Testing - BETA?
The game's server browser reads the tags MrK Testing - BETA publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): 250 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does MrK Testing - BETA appear in?
These themed Rust Data Lab lists carry MrK Testing - BETA: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, where does MrK Testing - BETA place?
The seven-day player-hours table has MrK Testing - BETA at #15,183, in the top 68% of ranked servers.
How many players does MrK Testing - BETA have at the moment?
Of 250 slots, 0 are taken on MrK Testing - BETA right now. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 13:00 UTC, at 0 players.
Getting on
What steps get you onto MrK Testing - BETA?
Open the console with F1 in Rust and type client.connect 61.245.144.125:24015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://mrkrust.xyz.