Rust Data LabData lab · live
Live readings Servers11,909 Players102,314 Populated3,972 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Modded · atomic number 15,183, its rank

MrK Testing - BETA

Online 61.245.144.125:24015 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,183top 68%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75118:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 04:32 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:32 UTC8d ago 1 – running 0
Sat 17 Oct, 01:02 UTC12d ago 0 – 4.1 days 0
Sun 11 Oct, 02:06 UTC18d ago 1 held half 6 days 0
Sat 10 Oct, 01:02 UTC19d ago 1 – 1 days 0
Wed 7 Oct, 04:32 UTC22d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 193
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 193/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 96
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 96/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 225/ 700
  6. 6 Ru RustSpain.com … 345
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 345/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on MrK Testing - BETA?

MrK Testing - BETA runs a procedural map of size 2,000 with seed 12345; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: .gg/Offwipe.

What settings and rules apply on MrK Testing - BETA?

No gather rate appears in the name of MrK Testing - BETA. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

Which location is MrK Testing - BETA based in?

Nothing about a region is published by MrK Testing - BETA. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 61.245.144.125:24015.

Which Rust version is MrK Testing - BETA on?

Rust network protocol 2635 and build 168909 on Linux is what MrK Testing - BETA uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does MrK Testing - BETA stay online?

At the moment, MrK Testing - BETA is online. About 37 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

How often does a wipe happen on MrK Testing - BETA, and at what time?

No next wipe can be predicted on MrK Testing - BETA: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 37 hours ago the current world was made.

What does a typical wipe day on MrK Testing - BETA involve?

At their busiest, recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

How should you read the tags on MrK Testing - BETA?

The game's server browser reads the tags MrK Testing - BETA publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): 250 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does MrK Testing - BETA appear in?

These themed Rust Data Lab lists carry MrK Testing - BETA: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, where does MrK Testing - BETA place?

The seven-day player-hours table has MrK Testing - BETA at #15,183, in the top 68% of ranked servers.

How many players does MrK Testing - BETA have at the moment?

Of 250 slots, 0 are taken on MrK Testing - BETA right now. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 13:00 UTC, at 0 players.

Getting on

What steps get you onto MrK Testing - BETA?

Open the console with F1 in Rust and type client.connect 61.245.144.125:24015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://mrkrust.xyz.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp250
Max players 250 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.