Element card · group Modded · atomic number 14,874, its rank
TestServer
Offline 61.8.134.208:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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- 3 Re RETRO RUST #1 … 96
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5
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6
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on TestServer?
A procedural map runs on TestServer, generated by the game.
What settings and rules apply on TestServer?
The name of TestServer carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is TestServer based in?
There is no region on record for TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 61.8.134.208:28015.
Which Rust version is TestServer on?
Rust network protocol 2634 and build 167058 on Windows is what TestServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TestServer stay online?
TestServer is not online at the moment; the last sighting was 20 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Wipe schedule
When does TestServer wipe, and how often?
TestServer's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 14 hours ago.
Where it appears
Which meanings sit behind the tags on TestServer?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list TestServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TestServer appear in?
These themed Rust Data Lab lists carry TestServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does TestServer place?
The seven-day player-hours table has TestServer at #14,874, in the top 67% of ranked servers.
How many players does TestServer have at the moment?
No live signal from TestServer right now, which was last seen 20 days 13 hours ago.
How to join
How can you connect to TestServer?
You can connect by pressing F1 in Rust and entering client.connect 61.8.134.208:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.