Element card · group Modded · atomic number 13,243, its rank
JFH
Offline 62.109.161.72:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 13:04 UTC39d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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- 3 Re RETRO RUST #1 … 113
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4
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Quick answers
from the figures on this pageServer setup
What map is in play on JFH?
A procedural map runs on JFH, generated by the game.
What settings and rules apply on JFH?
No gather rate appears in the name of JFH. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts JFH?
No region is published by JFH. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 62.109.161.72:28015.
What Rust version does JFH currently run?
Rust network protocol 2633 and build 164530 on Windows is what JFH uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does JFH stay up, and how reliable is its uptime?
JFH is not online at the moment; the last sighting was 39 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipe schedule
What is the wiping pattern on JFH?
Too few wipes are on record for JFH to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 8 hours ago the current world was made.
How does JFH look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
Which meanings sit behind the tags on JFH?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list JFH publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does JFH appear in?
The Rust Data Lab lists that include JFH are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does JFH place?
JFH sits at #13,243 for seven-day player hours, placing it in the top – of ranked servers.
How full is JFH right now?
JFH is offline at the moment; the last sighting was 39 days 8 hours ago.
Getting on
How can you connect to JFH?
In Rust, press F1 and enter client.connect 62.109.161.72:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.