Rust Data LabData lab · live
Live readings Servers11,834 Players90,952 Populated3,739 Fresh wipes · 3h423 Sampled every 5 min

Element card · group Modded · atomic number 15,122, its rank

Sector 17 - Carbon Test

Offline 62.118.108.250:28015 checked 11d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,122top 69%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Sector 17 - Carbon Test?

Generated by the game, the map on Sector 17 - Carbon Test is procedural.

What settings and rules apply on Sector 17 - Carbon Test?

No gather rate appears in the name of Sector 17 - Carbon Test. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Sector 17 - Carbon Test based in?

No region is published by Sector 17 - Carbon Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 62.118.108.250:28015.

What Rust version does Sector 17 - Carbon Test currently run?

On Windows, Sector 17 - Carbon Test is running Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Sector 17 - Carbon Test stay up, and how reliable is its uptime?

Right now Sector 17 - Carbon Test is offline, with its last appearance 11 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Wipe days

What is the wiping pattern on Sector 17 - Carbon Test?

Too few wipes are on record for Sector 17 - Carbon Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 12 hours ago.

Lists and tags

How should you read the tags on Sector 17 - Carbon Test?

The game's server browser reads the tags Sector 17 - Carbon Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Sector 17 - Carbon Test come up?

The Rust Data Lab lists that include Sector 17 - Carbon Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Sector 17 - Carbon Test hold among Rust servers?

Sector 17 - Carbon Test sits at #15,122 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Sector 17 - Carbon Test tell you?

Sector 17 - Carbon Test is offline at the moment; the last sighting was 11 days 9 hours ago.

Getting on

What is the way to join Sector 17 - Carbon Test?

You can connect by pressing F1 in Rust and entering client.connect 62.118.108.250:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.