Rust Data LabData lab · live
Live readings Servers11,613 Players44,143 Populated3,001 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Vanilla · atomic number 1,549, its rank

CYBERSHOKE | #1 Vanilla (x2)

Online EU 62.122.215.125:28015 checked 13m ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 300 0% full Room to join
7-day average4peak 22
Rank · atomic number#1,549top 7% · #621 in EU
Last wipe6d agoweekly schedule
Next wipe7hFri 30 Oct, 14:59 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0003:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0003:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 7h. Every Friday at 14:59 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak17players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7hFri 30 Oct, 14:59 UTC
  2. 6d 11hThu 5 Nov, 19:00 UTCFW
  3. 7d 7hFri 6 Nov, 14:59 UTC
  4. 14d 7hFri 13 Nov, 14:59 UTC
  5. 21d 7hFri 20 Nov, 14:59 UTC
  6. 28d 7hFri 27 Nov, 14:59 UTC
  7. 34d 11hThu 3 Dec, 19:00 UTCFW
  8. 35d 7hFri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:59 UTC6d ago 22 – running 0
Fri 16 Oct, 14:59 UTC13d ago 20 halved by day 3 7 days 0
Fri 9 Oct, 14:59 UTC20d ago 10 halved by day 6 7 days 0
Fri 2 Oct, 14:59 UTC27d ago 18 halved by day 5 7 days 2
Fri 25 Sep, 14:59 UTC34d ago 17 halved by day 3 7 days 0
Fri 18 Sep, 14:59 UTC41d ago 15 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 346
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 339 on average 346/ 390
  2. 2 Mi MIRAGE RUST | … 28
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 321 on average 28/ 1,000
  3. 3 Mi MIRAGE RUST | … 57
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 293 on average 57/ 1,900
  4. 4 Ma Magic Rust #14… 80
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 290 on average 80/ 100
  5. 5 Ро РОССИЯ X2 / ДЛ… 35
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 220 on average 35/ 100
  6. 6 Va VANILLA x2 | G… 11
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 132 on average 11/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on CYBERSHOKE | #1 Vanilla (x2)?

A procedural map of size 4,000 with seed 1337 runs on CYBERSHOKE | #1 Vanilla (x2), generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on CYBERSHOKE | #1 Vanilla (x2)?

The name says it: gather runs at 2x on CYBERSHOKE | #1 Vanilla (x2). Group size is capped at 24 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does CYBERSHOKE | #1 Vanilla (x2) sit?

The EU tag is how CYBERSHOKE | #1 Vanilla (x2) lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 62.122.215.125:28015 is the address it uses.

Which Rust version is CYBERSHOKE | #1 Vanilla (x2) on?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #1 Vanilla (x2) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is CYBERSHOKE | #1 Vanilla (x2) for staying online?

At the moment, CYBERSHOKE | #1 Vanilla (x2) is online. According to the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does CYBERSHOKE | #1 Vanilla (x2) hold a steady performance?

In the last 48 hours, it averaged 144 server fps, with a low of 114. Buildings, deployables and everything else in the world added up to as many as 101,667 entities. Up to 3,240 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on CYBERSHOKE | #1 Vanilla (x2), and at what time?

Wipes on CYBERSHOKE | #1 Vanilla (x2) follow this rhythm: every Friday at 14:59 UTC. The wipe after this one is due on Friday 30 October at 14:59 UTC. Counting back, the current world began 6 days 16 hours ago. The tags state that wipes happen weekly.

How does CYBERSHOKE | #1 Vanilla (x2) look on the day of a wipe?

At their busiest, recent wipes averaged 17 players. Peak numbers on the latest wipe came 26 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it didn't hold.

Where it appears

What should you understand from the tags CYBERSHOKE | #1 Vanilla (x2) carries?

The game's server browser reads the tags CYBERSHOKE | #1 Vanilla (x2) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): It has 300 slots; ts24 (Group limit): The team limit is 24; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does CYBERSHOKE | #1 Vanilla (x2) appear in?

The Rust Data Lab lists that include CYBERSHOKE | #1 Vanilla (x2) are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

How does CYBERSHOKE | #1 Vanilla (x2) compare with other servers in the rankings?

Seven-day player hours place CYBERSHOKE | #1 Vanilla (x2) at #1,549 overall, #621 in Europe and in the top 7% of ranked servers.

How full is CYBERSHOKE | #1 Vanilla (x2) right now?

CYBERSHOKE | #1 Vanilla (x2) currently shows 0 players across 300 slots. The week's figures average 4 players and top out at 22. Over 48 hours, the highest average fell at 16:00 UTC, at 3 players.

Connection

How can you connect to CYBERSHOKE | #1 Vanilla (x2)?

You can connect by pressing F1 in Rust and entering client.connect 62.122.215.125:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp300
Max players It has 300 slots.
ts24
Group limit The team limit is 24.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.