Element card · group Vanilla · atomic number 1,549, its rank
CYBERSHOKE | #1 Vanilla (x2)
Online EU 62.122.215.125:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:59 UTC, in 7h. Every Friday at 14:59 UTC · high confidence
Coming wipes
- 7hFri 30 Oct, 14:59 UTC
- 6d 11hThu 5 Nov, 19:00 UTCFW
- 7d 7hFri 6 Nov, 14:59 UTC
- 14d 7hFri 13 Nov, 14:59 UTC
- 21d 7hFri 20 Nov, 14:59 UTC
- 28d 7hFri 27 Nov, 14:59 UTC
- 34d 11hThu 3 Dec, 19:00 UTCFW
- 35d 7hFri 4 Dec, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:59 UTC6d ago | 22 | – | running | 0 |
| Fri 16 Oct, 14:59 UTC13d ago | 20 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 14:59 UTC20d ago | 10 | halved by day 6 | 7 days | 0 |
| Fri 2 Oct, 14:59 UTC27d ago | 18 | halved by day 5 | 7 days | 2 |
| Fri 25 Sep, 14:59 UTC34d ago | 17 | halved by day 3 | 7 days | 0 |
| Fri 18 Sep, 14:59 UTC41d ago | 15 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CYBERSHOKE | #1 Vanilla (x2)?
A procedural map of size 4,000 with seed 1337 runs on CYBERSHOKE | #1 Vanilla (x2), generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What settings and rules apply on CYBERSHOKE | #1 Vanilla (x2)?
The name says it: gather runs at 2x on CYBERSHOKE | #1 Vanilla (x2). Group size is capped at 24 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does CYBERSHOKE | #1 Vanilla (x2) sit?
The EU tag is how CYBERSHOKE | #1 Vanilla (x2) lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 62.122.215.125:28015 is the address it uses.
Which Rust version is CYBERSHOKE | #1 Vanilla (x2) on?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #1 Vanilla (x2) uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is CYBERSHOKE | #1 Vanilla (x2) for staying online?
At the moment, CYBERSHOKE | #1 Vanilla (x2) is online. According to the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does CYBERSHOKE | #1 Vanilla (x2) hold a steady performance?
In the last 48 hours, it averaged 144 server fps, with a low of 114. Buildings, deployables and everything else in the world added up to as many as 101,667 entities. Up to 3,240 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on CYBERSHOKE | #1 Vanilla (x2), and at what time?
Wipes on CYBERSHOKE | #1 Vanilla (x2) follow this rhythm: every Friday at 14:59 UTC. The wipe after this one is due on Friday 30 October at 14:59 UTC. Counting back, the current world began 6 days 16 hours ago. The tags state that wipes happen weekly.
How does CYBERSHOKE | #1 Vanilla (x2) look on the day of a wipe?
At their busiest, recent wipes averaged 17 players. Peak numbers on the latest wipe came 26 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it didn't hold.
Where it appears
What should you understand from the tags CYBERSHOKE | #1 Vanilla (x2) carries?
The game's server browser reads the tags CYBERSHOKE | #1 Vanilla (x2) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): It has 300 slots; ts24 (Group limit): The team limit is 24; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does CYBERSHOKE | #1 Vanilla (x2) appear in?
The Rust Data Lab lists that include CYBERSHOKE | #1 Vanilla (x2) are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player numbers
How does CYBERSHOKE | #1 Vanilla (x2) compare with other servers in the rankings?
Seven-day player hours place CYBERSHOKE | #1 Vanilla (x2) at #1,549 overall, #621 in Europe and in the top 7% of ranked servers.
How full is CYBERSHOKE | #1 Vanilla (x2) right now?
CYBERSHOKE | #1 Vanilla (x2) currently shows 0 players across 300 slots. The week's figures average 4 players and top out at 22. Over 48 hours, the highest average fell at 16:00 UTC, at 3 players.
Connection
How can you connect to CYBERSHOKE | #1 Vanilla (x2)?
You can connect by pressing F1 in Rust and entering client.connect 62.122.215.125:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://cybershoke.net/rust.
