Rust Data LabData lab · live
Live readings Servers11,875 Players95,389 Populated3,882 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Vanilla · atomic number 2,638, its rank

CYBERSHOKE | #2 Vanilla (x2)

Online EU 62.122.215.125:28020 checked 13m ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average1peak 8
Rank · atomic number#2,638top 12% · #1008 in EU
Last wipe6d agoweekly schedule
Next wipe22hFri 30 Oct, 14:59 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 22h. Every Friday at 14:59 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 22hFri 30 Oct, 14:59 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 7d 22hFri 6 Nov, 14:59 UTC
  4. 14d 22hFri 13 Nov, 14:59 UTC
  5. 21d 22hFri 20 Nov, 14:59 UTC
  6. 28d 22hFri 27 Nov, 14:59 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 35d 22hFri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:59 UTC6d ago 5 – running 1
Fri 16 Oct, 14:59 UTC13d ago 7 halved by day 3 7 days 0
Fri 9 Oct, 14:58 UTC20d ago 7 halved by day 4 7 days 0
Fri 2 Oct, 14:59 UTC27d ago 11 halved by day 3 7 days 0
Fri 25 Sep, 14:59 UTC34d ago 8 halved by day 5 7 days 1
Fri 18 Sep, 14:59 UTC41d ago 9 halved by day 2 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 919
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average 919/ 960
  2. 2 Mi MIRAGE RUST | … 165
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average 165/ 1,000
  3. 3 Ma Magic Rust #14… 219
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 284 on average 219/ 270
  4. 4 Mi MIRAGE RUST | … 268
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 282 on average 268/ 1,900
  5. 5 Ро РОССИЯ / КЛАСС… 58
    РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 58/ 100
  6. 6 Va VANILLA x2 | G… 29
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average 29/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on CYBERSHOKE | #2 Vanilla (x2)?

The map on CYBERSHOKE | #2 Vanilla (x2) is procedural at size 3,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on CYBERSHOKE | #2 Vanilla (x2)?

CYBERSHOKE | #2 Vanilla (x2) carries a 2x gather rate, as its name states. You get up to 24 players per group. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

In what location does CYBERSHOKE | #2 Vanilla (x2) sit?

With its EU tag, CYBERSHOKE | #2 Vanilla (x2) places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 62.122.215.125:28020.

What Rust version does CYBERSHOKE | #2 Vanilla (x2) currently run?

On Windows, CYBERSHOKE | #2 Vanilla (x2) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is CYBERSHOKE | #2 Vanilla (x2) for staying online?

CYBERSHOKE | #2 Vanilla (x2) is live as of now. About 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does CYBERSHOKE | #2 Vanilla (x2) perform?

In the last 48 hours, it averaged 190 server fps, with a low of 168. The entity count reached 75,873, including buildings, deployables and all other world items. Memory use peaked at 2,840 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on CYBERSHOKE | #2 Vanilla (x2)?

The wipe rhythm for CYBERSHOKE | #2 Vanilla (x2) is every Friday at 14:59 UTC. The wipe after this one is due on Friday 30 October at 14:59 UTC. Counting back, the current world began 6 days 1 hours ago. The tags state that wipes happen weekly.

How does CYBERSHOKE | #2 Vanilla (x2) look on the day of a wipe?

At their busiest, recent wipes averaged 6 players. The latest wipe's peak fell 22 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Tags, lists

What should you understand from the tags CYBERSHOKE | #2 Vanilla (x2) carries?

These are the tags CYBERSHOKE | #2 Vanilla (x2) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts24 (Group limit): No team may exceed 24; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does CYBERSHOKE | #2 Vanilla (x2) appear in?

You will find CYBERSHOKE | #2 Vanilla (x2) on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player counts

What position does CYBERSHOKE | #2 Vanilla (x2) hold among Rust servers?

Seven-day player hours place CYBERSHOKE | #2 Vanilla (x2) at #2,638 overall, #1,008 in Europe and in the top 12% of ranked servers.

How many players does CYBERSHOKE | #2 Vanilla (x2) have at the moment?

CYBERSHOKE | #2 Vanilla (x2) currently shows 1 players across 200 slots. Averaged over the past week: 1 players, peaking at 8. Peak time in the past 48 hours: 12:00 UTC, when the average was 3 players.

How to join

How can you connect to CYBERSHOKE | #2 Vanilla (x2)?

Open the console with F1 in Rust and type client.connect 62.122.215.125:28020. The Launch Rust button on this page does the same job through Steam. For more, visit https://cybershoke.net/rust.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts24
Group limit No team may exceed 24.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.