Element card · group Vanilla · atomic number 2,638, its rank
CYBERSHOKE | #2 Vanilla (x2)
Online EU 62.122.215.125:28020 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:59 UTC, in 22h. Every Friday at 14:59 UTC · high confidence
Coming wipes
- 22hFri 30 Oct, 14:59 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 7d 22hFri 6 Nov, 14:59 UTC
- 14d 22hFri 13 Nov, 14:59 UTC
- 21d 22hFri 20 Nov, 14:59 UTC
- 28d 22hFri 27 Nov, 14:59 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 35d 22hFri 4 Dec, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:59 UTC6d ago | 5 | – | running | 1 |
| Fri 16 Oct, 14:59 UTC13d ago | 7 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 14:58 UTC20d ago | 7 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 14:59 UTC27d ago | 11 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 14:59 UTC34d ago | 8 | halved by day 5 | 7 days | 1 |
| Fri 18 Sep, 14:59 UTC41d ago | 9 | halved by day 2 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CYBERSHOKE | #2 Vanilla (x2)?
The map on CYBERSHOKE | #2 Vanilla (x2) is procedural at size 3,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What settings and rules apply on CYBERSHOKE | #2 Vanilla (x2)?
CYBERSHOKE | #2 Vanilla (x2) carries a 2x gather rate, as its name states. You get up to 24 players per group. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
About the server
In what location does CYBERSHOKE | #2 Vanilla (x2) sit?
With its EU tag, CYBERSHOKE | #2 Vanilla (x2) places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 62.122.215.125:28020.
What Rust version does CYBERSHOKE | #2 Vanilla (x2) currently run?
On Windows, CYBERSHOKE | #2 Vanilla (x2) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is CYBERSHOKE | #2 Vanilla (x2) for staying online?
CYBERSHOKE | #2 Vanilla (x2) is live as of now. About 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does CYBERSHOKE | #2 Vanilla (x2) perform?
In the last 48 hours, it averaged 190 server fps, with a low of 168. The entity count reached 75,873, including buildings, deployables and all other world items. Memory use peaked at 2,840 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on CYBERSHOKE | #2 Vanilla (x2)?
The wipe rhythm for CYBERSHOKE | #2 Vanilla (x2) is every Friday at 14:59 UTC. The wipe after this one is due on Friday 30 October at 14:59 UTC. Counting back, the current world began 6 days 1 hours ago. The tags state that wipes happen weekly.
How does CYBERSHOKE | #2 Vanilla (x2) look on the day of a wipe?
At their busiest, recent wipes averaged 6 players. The latest wipe's peak fell 22 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.
Tags, lists
What should you understand from the tags CYBERSHOKE | #2 Vanilla (x2) carries?
These are the tags CYBERSHOKE | #2 Vanilla (x2) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts24 (Group limit): No team may exceed 24; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does CYBERSHOKE | #2 Vanilla (x2) appear in?
You will find CYBERSHOKE | #2 Vanilla (x2) on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player counts
What position does CYBERSHOKE | #2 Vanilla (x2) hold among Rust servers?
Seven-day player hours place CYBERSHOKE | #2 Vanilla (x2) at #2,638 overall, #1,008 in Europe and in the top 12% of ranked servers.
How many players does CYBERSHOKE | #2 Vanilla (x2) have at the moment?
CYBERSHOKE | #2 Vanilla (x2) currently shows 1 players across 200 slots. Averaged over the past week: 1 players, peaking at 8. Peak time in the past 48 hours: 12:00 UTC, when the average was 3 players.
How to join
How can you connect to CYBERSHOKE | #2 Vanilla (x2)?
Open the console with F1 in Rust and type client.connect 62.122.215.125:28020. The Launch Rust button on this page does the same job through Steam. For more, visit https://cybershoke.net/rust.
