Rust Data LabData lab · live
Live readings Servers11,891 Players103,453 Populated4,007 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Modded · atomic number 6,548, its rank

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

Online EU 62.122.215.125:28035 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 300 0% full Room to join
7-day average0peak 4
Rank · atomic number#6,548top 29% · #1934 in EU
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:43 UTC19d ago 0 – running 0
Fri 9 Oct, 15:10 UTC20d ago 1 – 1.1 days 0
Thu 1 Oct, 20:05 UTC FW27d ago 3 halved by day 1 7.8 days 0
Mon 28 Sep, 12:55 UTC31d ago 1 halved by day 2 3.3 days 0
Wed 16 Sep, 18:26 UTC43d ago 2 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 158
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  2. 2 At Atlas // CSL -… 2
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 2/ 100
  3. 3 Aq AQRUX RUST BUI… 43
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 43/ 100
  4. 4 In Intoxicated EU… 40
    Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average 40/ 150
  5. 5 Sh ShockRust | Bu… 25
    ShockRust | Build Обновление EU · no group limit · 8 on average 25/ 50
  6. 6 Lu [EU]Luuxens[PV… 10
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 10/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

A procedural map of size 4,500 with seed 1337 runs on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What rules has CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike set, and what settings are in force?

No gather rate appears in the name of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

With its EU tag, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 62.122.215.125:28035 is the address it uses.

On what Rust version does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike operate?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike uses. The protocol must match for you to join; Steam will update your game.

How dependable is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike for staying online?

Right now, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is reachable. About 14 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike perform?

The last 48 hours show an average of 224 server fps and a minimum of 61. The maximum entity count was 23,891, covering buildings, deployables and all else in the world. Up to 3,369 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, and at what time?

No next wipe can be predicted on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days ago.

How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

Which meanings sit behind the tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): 300 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike come up?

You will find CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike compare with other servers in the rankings?

Seven-day player hours place CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike at #6,548 overall, #1,934 in Europe and in the top 29% of ranked servers.

How full is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike right now?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike currently shows 1 players across 300 slots. The week's figures average 0 players and top out at 4. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

Connection

How can you connect to CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Open the console with F1 in Rust and type client.connect 62.122.215.125:28035. The Launch Rust button on this page does the same job through Steam. For more, visit https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp300
Max players 300 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.