Element card · group Modded · atomic number 6,548, its rank
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike
Online EU 62.122.215.125:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:43 UTC19d ago | 0 | – | running | 0 |
| Fri 9 Oct, 15:10 UTC20d ago | 1 | – | 1.1 days | 0 |
| Thu 1 Oct, 20:05 UTC FW27d ago | 3 | halved by day 1 | 7.8 days | 0 |
| Mon 28 Sep, 12:55 UTC31d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Wed 16 Sep, 18:26 UTC43d ago | 2 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
A procedural map of size 4,500 with seed 1337 runs on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike set, and what settings are in force?
No gather rate appears in the name of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.
Server facts
What region hosts CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
With its EU tag, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 62.122.215.125:28035 is the address it uses.
On what Rust version does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike operate?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike uses. The protocol must match for you to join; Steam will update your game.
How dependable is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike for staying online?
Right now, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is reachable. About 14 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike perform?
The last 48 hours show an average of 224 server fps and a minimum of 61. The maximum entity count was 23,891, covering buildings, deployables and all else in the world. Up to 3,369 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, and at what time?
No next wipe can be predicted on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days ago.
How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Lists and tags
Which meanings sit behind the tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): 300 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike come up?
You will find CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike compare with other servers in the rankings?
Seven-day player hours place CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike at #6,548 overall, #1,934 in Europe and in the top 29% of ranked servers.
How full is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike right now?
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike currently shows 1 players across 300 slots. The week's figures average 0 players and top out at 4. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.
Connection
How can you connect to CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Open the console with F1 in Rust and type client.connect 62.122.215.125:28035. The Launch Rust button on this page does the same job through Steam. For more, visit https://cybershoke.net/rust.
