Rust Data LabData lab · live
Live readings Servers11,709 Players54,841 Populated3,244 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Modded · atomic number 8,267, its rank

Dusty261

Online 62.129.150.101:28015 checked 8m ago

modded
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,267top 37%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:03 UTC19d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 185
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  4. 4 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 75/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 16
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Quick answers

from the figures on this page

Map and rules

What map is in play on Dusty261?

Dusty261 runs a procedural map of size 2,700 with seed 1234567; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Dusty261 set, and what settings are in force?

No gather rate appears in the name of Dusty261. Nothing is published about a group limit. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. VAC is off, Valve's anti-cheat.

Server facts

What region hosts Dusty261?

No region is published by Dusty261. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 62.129.150.101:28015.

Which Rust version is Dusty261 on?

On Windows, Dusty261 is running Rust network protocol 2332. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Dusty261 stay up, and how reliable is its uptime?

At the moment, Dusty261 is online. The uptime it reports suggests it restarted roughly 3 days 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Does Dusty261 hold a steady performance?

Server fps averaged 47 over the last 48 hours, with 39 as the lowest. The entity count reached 36,629, including buildings, deployables and all other world items. Up to 2,076 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Dusty261, and at what time?

Too few wipes are on record for Dusty261 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 19 days 17 hours ago the current world was made.

What does a typical wipe day on Dusty261 involve?

Recent wipes on average reached 5 players at their busiest. The latest wipe's peak fell 2 hours after it began.

Where it appears

What should you understand from the tags Dusty261 carries?

The game's server browser reads the tags Dusty261 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): Player slots: 60; v2332 (Protocol): The server runs protocol 2332, so your game needs the same version; ptrak (Networking): The network layer is RakNet, standard in the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h955eb6e7 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Dusty261 come up?

The Rust Data Lab lists that include Dusty261 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.

Player numbers

How does Dusty261 compare with other servers in the rankings?

Dusty261 sits at #8,267 for seven-day player hours, placing it in the top 37% of ranked servers.

How many players does Dusty261 have at the moment?

Of 60 slots, 0 are taken on Dusty261 right now. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 21:00 UTC, at 1 players.

Connection

How can you connect to Dusty261?

In Rust, press F1 and enter client.connect 62.129.150.101:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players Player slots: 60.
v2332
Protocol The server runs protocol 2332, so your game needs the same version.
ptrak
Networking The network layer is RakNet, standard in the game.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h955eb6e7
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
stok
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.