Rust Data LabData lab · live
Live readings Servers11,777 Players67,749 Populated3,536 Fresh wipes · 3h194 Sampled every 5 min

Element card · group Modded · atomic number 15,150, its rank

Dusty261

Offline 62.129.150.101:28022 checked 19d ago

modded
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak –
Rank · atomic number#15,150top 68%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:04 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru 404 RUST 2Х|ДЛ… 80
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Quick answers

from the figures on this page

Server setup

What map is in play on Dusty261?

Generated by the game, the map on Dusty261 is procedural.

What settings and rules apply on Dusty261?

The name of Dusty261 carries no gather rate. Nothing is published about a group limit. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Dusty261 sit?

No region is published by Dusty261. Rust Data Lab shows a server's stated location, not a verified position of the machine. 62.129.150.101:28022 is the address it uses.

What Rust version does Dusty261 currently run?

On Windows, Dusty261 is running Rust network protocol 2332. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Dusty261 stay up, and how reliable is its uptime?

Currently offline, Dusty261 was last seen 19 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Wipe days

How often does a wipe happen on Dusty261, and at what time?

Too few wipes are on record for Dusty261 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 19 days 22 hours ago the current world was made.

How does Dusty261 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on Dusty261?

These are the tags Dusty261 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): Player slots: 60; v2332 (Protocol): Protocol 2332 is required; join only if your game matches it; ptrak (Networking): This runs on RakNet, the standard layer; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h955eb6e7 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Dusty261 appear in?

These themed Rust Data Lab lists carry Dusty261: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.

Player numbers

How does Dusty261 compare with other servers in the rankings?

Player hours over the last week put Dusty261 at #15,150, inside the top 68% of ranked servers.

What does the current player count on Dusty261 tell you?

No live signal from Dusty261 right now, which was last seen 19 days 22 hours ago.

Getting on

What steps get you onto Dusty261?

In Rust, press F1 and enter client.connect 62.129.150.101:28022. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players Player slots: 60.
v2332
Protocol Protocol 2332 is required; join only if your game matches it.
ptrak
Networking This runs on RakNet, the standard layer.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

h955eb6e7
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.
stok
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.