Rust Data LabData lab · live
Live readings Servers11,889 Players101,018 Populated3,946 Fresh wipes · 3h400 Sampled every 5 min

Element card · group PvE · atomic number 15,327, its rank

ScrapLand

Online EU 62.143.5.187:28015 checked 11m ago

monthly wipes vanillamoddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69% · #2546 in EU
Last wipe8d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:18 UTC8d ago 1 – running 0
Sun 18 Oct, 17:39 UTC10d ago 1 halved by day 1 2 days 0
Sun 4 Oct, 11:18 UTC25d ago 1 halved by day 1 14.3 days 0
Sat 3 Oct, 14:04 UTC26d ago 1 – 0.9 days 0
Fri 2 Oct, 12:54 UTC27d ago 1 – 1 days 0
Thu 1 Oct, 19:35 UTC FW27d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on ScrapLand?

The map on ScrapLand is procedural at size 4,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

How is ScrapLand configured, and what rules apply?

The name of ScrapLand carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does ScrapLand sit?

With its EU tag, ScrapLand places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 62.143.5.187:28015 is the address it uses.

On what Rust version does ScrapLand operate?

On Linux, ScrapLand is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does ScrapLand stay online?

ScrapLand is live as of now. According to the uptime it reports, the last restart was about 13 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is ScrapLand known for smooth running?

In the last 48 hours, it averaged 137 server fps, with a low of 84. The maximum entity count was 149,936, covering buildings, deployables and all else in the world. Up to 5,391 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on ScrapLand, and at what time?

The only wipe on ScrapLand is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 8 days 23 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On ScrapLand, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

Which meanings sit behind the tags on ScrapLand?

The game's server browser reads the tags ScrapLand publishes, which are gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ScrapLand appear in?

The Rust Data Lab lists that include ScrapLand are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does ScrapLand place?

ScrapLand is #15,327 on seven-day player hours, #2,546 in Europe, and in the top 69% of all ranked servers.

What does the current player count on ScrapLand tell you?

At the moment ScrapLand has 0 of its 40 slots filled. The past week gives an average of 0 players.

Getting on

What steps get you onto ScrapLand?

You can connect by pressing F1 in Rust and entering client.connect 62.143.5.187:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://hoxhost.com/clients/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.