Element card · group Modded · atomic number 15,962, its rank
CodexRustLocalTest
Offline 62.198.11.20:28115 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 186
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Quick answers
from the figures on this pageSettings and map
What map is in play on CodexRustLocalTest?
Generated by the game, the map on CodexRustLocalTest is procedural.
What rules has CodexRustLocalTest set, and what settings are in force?
The name of CodexRustLocalTest carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.
Server details
In what location does CodexRustLocalTest sit?
No region is published by CodexRustLocalTest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 62.198.11.20:28115.
On what Rust version does CodexRustLocalTest operate?
Rust network protocol 2633 and build 164530 on Windows is what CodexRustLocalTest uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is CodexRustLocalTest for staying online?
Currently offline, CodexRustLocalTest was last seen 23 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.
Wipe schedule
How often does a wipe happen on CodexRustLocalTest, and at what time?
Too few wipes are on record for CodexRustLocalTest to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 23 hours ago.
Where it appears
Which meanings sit behind the tags on CodexRustLocalTest?
These are the tags CodexRustLocalTest makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does CodexRustLocalTest come up?
The Rust Data Lab lists that include CodexRustLocalTest are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does CodexRustLocalTest place?
CodexRustLocalTest sits at #15,962 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is CodexRustLocalTest right now?
CodexRustLocalTest is offline at the moment; the last sighting was 23 days 21 hours ago.
How to join
What is the way to join CodexRustLocalTest?
Open the console with F1 in Rust and type client.connect 62.198.11.20:28115. The Launch Rust button on this page does the same job through Steam.