Rust Data LabData lab · live
Live readings Servers11,795 Players69,100 Populated3,591 Fresh wipes · 3h187 Sampled every 5 min

Element card · group Modded · atomic number 15,050, its rank

Isolated new-map QA

Offline 62.198.11.20:28285 checked 45d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,050no region published
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 09:58 UTC45d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 168
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  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Ru 404 RUST 2Х|ДЛ… 70
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 70/ 700
  4. 4 Ru RustSpain.com … 18
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 18/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 25
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 243
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average 243/ 700

Quick answers

from the figures on this page

Settings and map

How is Isolated new-map QA configured, and what rules apply?

Nothing in the name of Isolated new-map QA gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is Isolated new-map QA based in?

Nothing about a region is published by Isolated new-map QA. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 62.198.11.20:28285.

Which Rust version is Isolated new-map QA on?

Rust network protocol 2632 and build 161125 on Windows is what Isolated new-map QA uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Isolated new-map QA for staying online?

Right now Isolated new-map QA is offline, with its last appearance 45 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

When does Isolated new-map QA wipe, and how often?

Isolated new-map QA's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 45 days 2 hours ago the current world was made.

On Isolated new-map QA, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Isolated new-map QA carries?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Isolated new-map QA publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Isolated new-map QA appear in?

You will find Isolated new-map QA on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Isolated new-map QA hold among Rust servers?

Isolated new-map QA sits at #15,050 for seven-day player hours, placing it in the top – of ranked servers.

How full is Isolated new-map QA right now?

Isolated new-map QA is offline at the moment; the last sighting was 45 days 2 hours ago.

Getting on

What steps get you onto Isolated new-map QA?

In Rust, press F1 and enter client.connect 62.198.11.20:28285. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.