Element card · group Modded · atomic number 15,025, its rank
teylamcservorg
Offline 62.210.41.38:29880 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on teylamcservorg?
Generated by the game, the map on teylamcservorg is procedural.
What rules has teylamcservorg set, and what settings are in force?
The name of teylamcservorg carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts teylamcservorg?
Nothing about a region is published by teylamcservorg. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 62.210.41.38:29880.
What Rust version does teylamcservorg currently run?
Rust network protocol 2632 and build 162434 on Linux is what teylamcservorg uses. The protocol must match for you to join; Steam will update your game.
How dependable is teylamcservorg for staying online?
Currently offline, teylamcservorg was last seen 43 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on teylamcservorg, and at what time?
Too few wipes are on record for teylamcservorg to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 73 days 5 hours ago the current world was made.
Tags, lists
What should you understand from the tags teylamcservorg carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs162434 (Build): Build number: 162434; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list teylamcservorg publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does teylamcservorg come up?
You will find teylamcservorg on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does teylamcservorg compare with other servers in the rankings?
teylamcservorg sits at #15,025 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on teylamcservorg tell you?
The last recorded sighting of teylamcservorg was 43 days 18 hours ago, and it is offline now.
Getting on
What is the way to join teylamcservorg?
Open the console with F1 in Rust and type client.connect 62.210.41.38:29880. The Launch Rust button on this page does the same job through Steam.