Rust Data LabData lab · live
Live readings Servers11,865 Players95,534 Populated3,881 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Modded · atomic number 11,474, its rank

Nomad

Offline 62.211.172.250:28015 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 20 10% full Room to join
7-day average0peak –
Rank · atomic number#11,474top 53%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct12 Oct18 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:55 UTC FW27d ago 2 – running 1
Tue 29 Sep, 11:28 UTC30d ago 2 – 2.4 days 0
Fri 25 Sep, 15:55 UTC34d ago 2 held half 3.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Nomad?

Nomad runs a procedural map of size 6,000 with seed 123456789; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Nomad configured, and what rules apply?

The name of Nomad carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Nomad based in?

Nothing about a region is published by Nomad. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 62.211.172.250:28015.

Which Rust version is Nomad on?

On Windows, Nomad is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Nomad stay online?

Nomad is not online at the moment; the last sighting was 11 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipe schedule

How often does a wipe happen on Nomad, and at what time?

There is no next wipe to predict for Nomad, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 19 hours ago.

How does Nomad look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 19 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

Which meanings sit behind the tags on Nomad?

These are the tags Nomad makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Nomad appear in?

These themed Rust Data Lab lists carry Nomad: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Nomad compare with other servers in the rankings?

The seven-day player-hours table has Nomad at #11,474, in the top 53% of ranked servers.

What does the current player count on Nomad tell you?

Nomad is offline at the moment; the last sighting was 11 days 23 hours ago.

How to join

How can you connect to Nomad?

Open the console with F1 in Rust and type client.connect 62.211.172.250:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.