Element card · group Modded · atomic number 16,862, its rank
Test
Offline 62.226.97.119:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 20:20 UTC32d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Test?
A procedural map runs on Test, generated by the game.
What rules has Test set, and what settings are in force?
Nothing in the name of Test gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Test sit?
Nothing about a region is published by Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 62.226.97.119:28015 is the address it uses.
Which Rust version is Test on?
Rust network protocol 2633 and build 163794 on Windows is what Test uses. The protocol must match for you to join; Steam will update your game.
How dependable is Test for staying online?
Right now Test is offline, with its last appearance 29 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.
Wipe days
How often does a wipe happen on Test, and at what time?
Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 32 days 3 hours ago.
How does Test look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
How should you read the tags on Test?
These are the tags Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Test appear in?
You will find Test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Test compare with other servers in the rankings?
The seven-day player-hours table has Test at #16,862, in the top 71% of ranked servers.
What does the current player count on Test tell you?
Test is offline at the moment; the last sighting was 29 days 1 hours ago.
Connection
How can you connect to Test?
You can connect by pressing F1 in Rust and entering client.connect 62.226.97.119:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.