Element card · group Modded · atomic number 15,394, its rank
Radmin Local
Offline 62.33.199.151:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Radmin Local?
Generated by the game, the map on Radmin Local is procedural.
How is Radmin Local configured, and what rules apply?
Nothing in the name of Radmin Local gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server details
In what location does Radmin Local sit?
There is no region on record for Radmin Local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 62.33.199.151:28015.
Which Rust version is Radmin Local on?
Rust network protocol 2634 and build 167584 on Windows is what Radmin Local uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Radmin Local for staying online?
Radmin Local is not online at the moment; the last sighting was 15 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.
Wipe schedule
When does Radmin Local wipe, and how often?
Radmin Local's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 3 hours ago.
Tags, lists
How should you read the tags on Radmin Local?
These are the tags Radmin Local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Radmin Local appear in?
These themed Rust Data Lab lists carry Radmin Local: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does Radmin Local hold among Rust servers?
Radmin Local sits at #15,394 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does Radmin Local have at the moment?
The last recorded sighting of Radmin Local was 15 days 2 hours ago, and it is offline now.
Getting on
How can you connect to Radmin Local?
You can connect by pressing F1 in Rust and entering client.connect 62.33.199.151:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.