Rust Data LabData lab · live
Live readings Servers11,867 Players86,491 Populated4,000 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Modded · atomic number 14,215, its rank

ROMA CREATIVE - NORMAL RUST

Offline 62.4.33.3:28015 checked 9d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,215top 65%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep29 Sep10 Oct15 Oct20 Oct25 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:41 UTC10d ago 1 – running 0
Mon 12 Oct, 16:26 UTC15d ago 1 – 4.9 days 0
Fri 9 Oct, 19:41 UTC18d ago 1 held half 2.9 days 1
Fri 25 Sep, 14:14 UTC32d ago 1 – 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 188
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 110 on average 188/ 999
  2. 2 Bu [NA] Builders … 92
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 88 on average 92/ 999
  3. 3 Ru [AU] Rusticate… 23
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 23/ 150
  4. 4 At Atlas // CSL -… 11
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 11/ 100
  5. 5 Aq AQRUX RUST BUI… 23
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 23/ 100
  6. 6 Ko KoalaKopters -… 33

Quick answers

from the figures on this page

Map and rules

What map is in play on ROMA CREATIVE - NORMAL RUST?

Generated by the game, the map on ROMA CREATIVE - NORMAL RUST is procedural.

How is ROMA CREATIVE - NORMAL RUST configured, and what rules apply?

The name of ROMA CREATIVE - NORMAL RUST carries no gather rate. With no change from the default, groups can hold up to 8 players. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts ROMA CREATIVE - NORMAL RUST?

Nothing about a region is published by ROMA CREATIVE - NORMAL RUST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 62.4.33.3:28015.

What Rust version does ROMA CREATIVE - NORMAL RUST currently run?

On Windows, ROMA CREATIVE - NORMAL RUST is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is ROMA CREATIVE - NORMAL RUST for staying online?

Right now ROMA CREATIVE - NORMAL RUST is offline, with its last appearance 9 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Wipes and resets

When does ROMA CREATIVE - NORMAL RUST wipe, and how often?

No next wipe can be predicted on ROMA CREATIVE - NORMAL RUST: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 5 hours ago the current world was made.

How does ROMA CREATIVE - NORMAL RUST look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

How should you read the tags on ROMA CREATIVE - NORMAL RUST?

These are the tags ROMA CREATIVE - NORMAL RUST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^c (Creative): No gathering here, just sandbox building of your choosing; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ROMA CREATIVE - NORMAL RUST come up?

The Rust Data Lab lists that include ROMA CREATIVE - NORMAL RUST are: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does ROMA CREATIVE - NORMAL RUST hold among Rust servers?

ROMA CREATIVE - NORMAL RUST sits at #14,215 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on ROMA CREATIVE - NORMAL RUST tell you?

The last recorded sighting of ROMA CREATIVE - NORMAL RUST was 9 days 6 hours ago, and it is offline now.

Connection

What is the way to join ROMA CREATIVE - NORMAL RUST?

Open the console with F1 in Rust and type client.connect 62.4.33.3:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.