Rust Data LabData lab · live
Live readings Servers11,752 Players56,681 Populated3,410 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Modded · atomic number 15,907, its rank

A Rust Server

Offline 62.75.136.32:28015 checked 20d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,907top 72%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 21:39 UTC38d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 61
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  4. 4 Ru 404 RUST 2Х|ДЛ… 51
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 51/ 700
  5. 5 Ru RustSpain.com … 16
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  6. 6 Ru 404 RUST 2Х|ДЛ… 9
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Quick answers

from the figures on this page

Settings and map

What map is in play on A Rust Server?

The map on A Rust Server is procedural, made by the game.

What rules has A Rust Server set, and what settings are in force?

Nothing in the name of A Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts A Rust Server?

There is no region on record for A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 62.75.136.32:28015.

What Rust version does A Rust Server currently run?

On Linux, A Rust Server is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is A Rust Server for staying online?

A Rust Server is not online at the moment; the last sighting was 20 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipe schedule

When does A Rust Server wipe, and how often?

A Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 23 hours ago.

On A Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 15 hours after it began.

Tags, lists

Which meanings sit behind the tags on A Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list A Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A Rust Server appear in?

The Rust Data Lab lists that include A Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does A Rust Server compare with other servers in the rankings?

A Rust Server sits at #15,907 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does A Rust Server have at the moment?

The last recorded sighting of A Rust Server was 20 days 17 hours ago, and it is offline now.

Getting on

How can you connect to A Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 62.75.136.32:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.