Rust Data LabData lab · live
Live readings Servers11,802 Players69,058 Populated3,653 Fresh wipes · 3h129 Sampled every 5 min

Element card · group PvE · atomic number 15,383, its rank

ZN staging (private)

Offline EU 62.83.16.220:28215 checked 8d ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,383top 70% · #2581 in EU
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct22 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:46 UTC27d ago 0 – running 0
Tue 29 Sep, 12:07 UTC29d ago 1 – 2 days 1
Mon 28 Sep, 14:44 UTC30d ago 1 – 0.9 days 1
Mon 28 Sep, 05:50 UTC30d ago 1 – 0.4 days 1
Sun 27 Sep, 16:03 UTC31d ago 1 – 0.6 days 0
Thu 24 Sep, 11:26 UTC34d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 33/ 200
  3. 3 Ru [GER] Rust Oas… 33
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 33/ 140
  4. 4 Sa [EU] Salty Zom… 33
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  5. 5 He Hex EU PVE Mon… 45
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  6. 6 Фа Фармер[FULL PV… 21
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 21/ 75

Quick answers

from the figures on this page

Settings and map

What map is in play on ZN staging (private)?

The map on ZN staging (private) is procedural, made by the game.

What settings and rules apply on ZN staging (private)?

The name of ZN staging (private) carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

Which location is ZN staging (private) based in?

With its EU tag, ZN staging (private) places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 62.83.16.220:28215 is the address it uses.

What Rust version does ZN staging (private) currently run?

On Linux, ZN staging (private) is running Rust network protocol 2634 and build 166465. Your game needs to match the protocol to join, and Steam updates it automatically.

Does ZN staging (private) stay up, and how reliable is its uptime?

Currently offline, ZN staging (private) was last seen 8 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does ZN staging (private) wipe, and how often?

Wiping once a month with the force wipe is what ZN staging (private) does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 10 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on ZN staging (private) involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on ZN staging (private)?

gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166465 (Build): Build number: 166465; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe: that is the tag list ZN staging (private) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ZN staging (private) come up?

These themed Rust Data Lab lists carry ZN staging (private): EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does ZN staging (private) compare with other servers in the rankings?

ZN staging (private) is #15,383 on seven-day player hours, #2,581 in Europe, and in the top 70% of all ranked servers.

How many players does ZN staging (private) have at the moment?

ZN staging (private) is offline at the moment; the last sighting was 8 days 2 hours ago.

Connection

How can you connect to ZN staging (private)?

Open the console with F1 in Rust and type client.connect 62.83.16.220:28215. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166465
Build Build number: 166465.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.