Rust Data LabData lab · live
Live readings Servers11,873 Players91,534 Populated3,854 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Modded · atomic number 15,489, its rank

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON

Offline 62.93.164.227:28017 checked 42d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,489no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru 404 RUST 2Х|ДЛ… 88
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Quick answers

from the figures on this page

Server setup

What rules has PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON set, and what settings are in force?

No gather rate appears in the name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. Groups top out at 100 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON sit?

No region is published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 62.93.164.227:28017 is the address it uses.

Which Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON on?

Rust network protocol 2633 and build 162929 on Windows is what PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON uses. The protocol must match for you to join; Steam will update your game.

Does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON stay up, and how reliable is its uptime?

Right now PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is offline, with its last appearance 42 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 55 days 18 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

The game's server browser reads the tags PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts100 (Group limit): The team limit is 100; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON come up?

The Rust Data Lab lists that include PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON compare with other servers in the rankings?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON sits at #15,489 for seven-day player hours, placing it in the top – of ranked servers.

How many players does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON have at the moment?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is offline at the moment; the last sighting was 42 days 6 hours ago.

How to join

What is the way to join PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

You can connect by pressing F1 in Rust and entering client.connect 62.93.164.227:28017, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs162929,ts100,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts100
Group limit The team limit is 100.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.