Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h164 Sampled every 5 min

Element card · group Modded · atomic number 15,405, its rank

� Rusted Ant Colonies | Private | Vanilla | 4500 Map

Offline 64.137.238.22:28015 checked 40d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,405no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on � Rusted Ant Colonies | Private | Vanilla | 4500 Map?

A procedural map runs on � Rusted Ant Colonies | Private | Vanilla | 4500 Map, generated by the game.

What settings and rules apply on � Rusted Ant Colonies | Private | Vanilla | 4500 Map?

No gather rate appears in the name of � Rusted Ant Colonies | Private | Vanilla | 4500 Map. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does � Rusted Ant Colonies | Private | Vanilla | 4500 Map sit?

Nothing about a region is published by � Rusted Ant Colonies | Private | Vanilla | 4500 Map. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.137.238.22:28015.

What Rust version does � Rusted Ant Colonies | Private | Vanilla | 4500 Map currently run?

On Linux, � Rusted Ant Colonies | Private | Vanilla | 4500 Map is running Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.

Does � Rusted Ant Colonies | Private | Vanilla | 4500 Map stay up, and how reliable is its uptime?

Currently offline, � Rusted Ant Colonies | Private | Vanilla | 4500 Map was last seen 40 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipes and resets

How often does a wipe happen on � Rusted Ant Colonies | Private | Vanilla | 4500 Map, and at what time?

The record holds too few of � Rusted Ant Colonies | Private | Vanilla | 4500 Map's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 15 hours ago.

Where it appears

What should you understand from the tags � Rusted Ant Colonies | Private | Vanilla | 4500 Map carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list � Rusted Ant Colonies | Private | Vanilla | 4500 Map publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does � Rusted Ant Colonies | Private | Vanilla | 4500 Map appear in?

You will find � Rusted Ant Colonies | Private | Vanilla | 4500 Map on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does � Rusted Ant Colonies | Private | Vanilla | 4500 Map hold among Rust servers?

� Rusted Ant Colonies | Private | Vanilla | 4500 Map sits at #15,405 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on � Rusted Ant Colonies | Private | Vanilla | 4500 Map tell you?

No live signal from � Rusted Ant Colonies | Private | Vanilla | 4500 Map right now, which was last seen 40 days 8 hours ago.

Getting on

How can you connect to � Rusted Ant Colonies | Private | Vanilla | 4500 Map?

In Rust, press F1 and enter client.connect 64.137.238.22:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build It runs build 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.