Rust Data LabData lab · live
Live readings Servers11,786 Players66,925 Populated3,511 Fresh wipes · 3h190 Sampled every 5 min

Element card · group Modded · atomic number 15,318, its rank

rust-oxide

Online 64.183.233.162:21000 checked 24m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:50 UTC23d ago 1 – running 0
Wed 30 Sep, 02:41 UTC29d ago 0 – 5.6 days 0
Tue 29 Sep, 06:57 UTC30d ago 0 – 0.8 days 0
Fri 25 Sep, 06:12 UTC34d ago 2 halved by day 3 4 days 2
Thu 24 Sep, 07:46 UTC35d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 159
    ShockRust | Blue | NoLimit no group limit · 149 on average 159/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 184
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 71
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 71/ 700
  5. 5 Ru RustSpain.com … 15
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 15/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on rust-oxide?

rust-oxide runs a procedural map of size 6,000 with seed 981448696; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has rust-oxide set, and what settings are in force?

The name of rust-oxide carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is rust-oxide based in?

No region is published by rust-oxide. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 64.183.233.162:21000 is the address it uses.

On what Rust version does rust-oxide operate?

Rust network protocol 2635 and build 168909 on Linux is what rust-oxide uses. The protocol must match for you to join; Steam will update your game.

How reliably does rust-oxide stay online?

Right now, rust-oxide is reachable. The uptime it reports suggests it restarted roughly 55 minutes ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 16 September 2026.

How well does rust-oxide perform?

The last 48 hours show an average of 28 server fps and a minimum of 1. Buildings, deployables and everything else in the world added up to as many as 211,533 entities. Memory use peaked at 4,894 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on rust-oxide, and at what time?

There is no next wipe to predict for rust-oxide, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 19 hours ago.

How does rust-oxide look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 39 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

Where it appears

What should you understand from the tags rust-oxide carries?

These are the tags rust-oxide makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does rust-oxide appear in?

These themed Rust Data Lab lists carry rust-oxide: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does rust-oxide hold among Rust servers?

rust-oxide sits at #15,318 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on rust-oxide tell you?

At the moment rust-oxide has 0 of its 40 slots filled. Over seven days the mean player count is 0.

Getting on

What steps get you onto rust-oxide?

You can connect by pressing F1 in Rust and entering client.connect 64.183.233.162:21000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.