Element card · group Modded · atomic number 15,088, its rank
testtest
Offline 64.188.80.99:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
170
ShockRust | Blue | NoLimit 170/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
122
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122/ 100
- 3 Re RETRO RUST #1 … 190
- 4 Ru 404 RUST 2Х|ДЛ… 125
-
5
Ru
RustSpain.com …
12
RustSpain.com | EU Main 12/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
52
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 52/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on testtest?
Generated by the game, the map on testtest is procedural.
What settings and rules apply on testtest?
The name of testtest carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
Which location is testtest based in?
There is no region on record for testtest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 64.188.80.99:28015.
Which Rust version is testtest on?
Rust network protocol 2634 and build 167781 on Windows is what testtest uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does testtest stay online?
Right now testtest is offline, with its last appearance 12 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.
Wipe days
What is the wiping pattern on testtest?
testtest's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 20 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on testtest?
These are the tags testtest makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does testtest appear in?
These themed Rust Data Lab lists carry testtest: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does testtest hold among Rust servers?
testtest sits at #15,088 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on testtest tell you?
testtest is offline at the moment; the last sighting was 12 days 14 hours ago.
Getting on
How can you connect to testtest?
Open the console with F1 in Rust and type client.connect 64.188.80.99:28015. The Launch Rust button on this page does the same job through Steam.