Rust Data LabData lab · live
Live readings Servers11,744 Players74,144 Populated3,692 Fresh wipes · 3h138 Sampled every 5 min

Element card · group Modded · atomic number 15,432, its rank

Afterlife Ashlands by AshlandGhost.

Offline 64.20.41.82:28080 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,432top 69%
Last wipe184d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 183
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  5. 5 Ru RustSpain.com … 14
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  6. 6 Ru 404 RUST 2Х|ДЛ… 50
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Quick answers

from the figures on this page

Map and rules

What map is in play on Afterlife Ashlands by AshlandGhost.?

Afterlife Ashlands by AshlandGhost. runs a procedural map of size 4,000 with seed 1101022473; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Afterlife Ashlands by AshlandGhost. set, and what settings are in force?

The name of Afterlife Ashlands by AshlandGhost. carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is Afterlife Ashlands by AshlandGhost. based in?

With no region published, Afterlife Ashlands by AshlandGhost. still carries the region code us4. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 64.20.41.82:28080.

On what Rust version does Afterlife Ashlands by AshlandGhost. operate?

On Windows, Afterlife Ashlands by AshlandGhost. is running Rust network protocol 2623 and build 148916. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Afterlife Ashlands by AshlandGhost. stay online?

Right now Afterlife Ashlands by AshlandGhost. is offline, with its last appearance 5 days 5 hours ago. It was online for 57 of 168 hours in the last 7 full days, which is 34% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Wipe schedule

How often does a wipe happen on Afterlife Ashlands by AshlandGhost., and at what time?

The record holds too few of Afterlife Ashlands by AshlandGhost.'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 184 days 7 hours ago.

Where it appears

Which meanings sit behind the tags on Afterlife Ashlands by AshlandGhost.?

The game's server browser reads the tags Afterlife Ashlands by AshlandGhost. publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2623 (Protocol): To join, your game must match protocol 2623; cs148916 (Build): Build number: 148916; ptrak (Networking): The network layer is RakNet, standard in the game; $rus4 (Region code): Its region code reads us4; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Afterlife Ashlands by AshlandGhost. come up?

These themed Rust Data Lab lists carry Afterlife Ashlands by AshlandGhost.: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Afterlife Ashlands by AshlandGhost. hold among Rust servers?

Player hours over the last week put Afterlife Ashlands by AshlandGhost. at #15,432, inside the top 69% of ranked servers.

How full is Afterlife Ashlands by AshlandGhost. right now?

No live signal from Afterlife Ashlands by AshlandGhost. right now, which was last seen 5 days 5 hours ago. The past week gives an average of 0 players.

Connection

What is the way to join Afterlife Ashlands by AshlandGhost.?

You can connect by pressing F1 in Rust and entering client.connect 64.20.41.82:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2623
Protocol To join, your game must match protocol 2623.
cs148916
Build Build number: 148916.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus4
Region code Its region code reads us4.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.