Element card · group PvE · atomic number 6,335, its rank
Four Horsemen | PVE | Monthly | 2X | 10/1
Online NA 64.40.223.6:28018 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Four Horsemen | PVE | Monthly | 2X | 10/1?
The map on Four Horsemen | PVE | Monthly | 2X | 10/1 is procedural at size 4,250 with seed 1948548053, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Four Horsemen | PVE | Monthly | 2X | 10/1 configured, and what rules apply?
According to its name, Four Horsemen | PVE | Monthly | 2X | 10/1 runs 2x gather. Groups top out at 16 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts Four Horsemen | PVE | Monthly | 2X | 10/1?
With its NA tag, Four Horsemen | PVE | Monthly | 2X | 10/1 places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 64.40.223.6:28018 is the address it uses.
What Rust version does Four Horsemen | PVE | Monthly | 2X | 10/1 currently run?
On Windows, Four Horsemen | PVE | Monthly | 2X | 10/1 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Four Horsemen | PVE | Monthly | 2X | 10/1 stay online?
At the moment, Four Horsemen | PVE | Monthly | 2X | 10/1 is online. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does Four Horsemen | PVE | Monthly | 2X | 10/1 perform?
The last 48 hours show an average of 54 server fps and a minimum of 3. The entity count reached 110,998, including buildings, deployables and all other world items. Up to 3,413 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on Four Horsemen | PVE | Monthly | 2X | 10/1, and at what time?
Once a month is all Four Horsemen | PVE | Monthly | 2X | 10/1 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 2 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on Four Horsemen | PVE | Monthly | 2X | 10/1 involve?
Averaged across its recent wipes, the busiest point drew 1 players. 22 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on Four Horsemen | PVE | Monthly | 2X | 10/1?
These are the tags Four Horsemen | PVE | Monthly | 2X | 10/1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 is the slot count; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Four Horsemen | PVE | Monthly | 2X | 10/1 appear in?
The Rust Data Lab lists that include Four Horsemen | PVE | Monthly | 2X | 10/1 are: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player numbers
Against other Rust servers, where does Four Horsemen | PVE | Monthly | 2X | 10/1 place?
Player hours for the past seven days give Four Horsemen | PVE | Monthly | 2X | 10/1 #6,335, #1,016 in North America, and a place in the top 29% of ranked servers.
What does the current player count on Four Horsemen | PVE | Monthly | 2X | 10/1 tell you?
At the moment Four Horsemen | PVE | Monthly | 2X | 10/1 has 0 of its 60 slots filled. Averaged over the past week: 0 players, peaking at 2.
Getting on
How can you connect to Four Horsemen | PVE | Monthly | 2X | 10/1?
Open the console with F1 in Rust and type client.connect 64.40.223.6:28018. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/TEdvqP27An.