Element card · group Modded · atomic number 16,955, its rank
Rust Dev
Offline 64.40.8.121:28215 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:56 UTC33d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust Dev?
A procedural map of size 3,000 with seed 1337 runs on Rust Dev, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Rust Dev configured, and what rules apply?
Nothing in the name of Rust Dev gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Rust Dev?
No region is published by Rust Dev. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 64.40.8.121:28215 is the address it uses.
What Rust version does Rust Dev currently run?
Rust network protocol 2633 and build 165217 on Linux is what Rust Dev uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Rust Dev stay online?
Currently offline, Rust Dev was last seen 30 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
How often does a wipe happen on Rust Dev, and at what time?
Rust Dev's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 18 hours ago.
How does Rust Dev look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
What should you understand from the tags Rust Dev carries?
These are the tags Rust Dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Rust Dev appear in?
These themed Rust Data Lab lists carry Rust Dev: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does Rust Dev compare with other servers in the rankings?
Player hours over the last week put Rust Dev at #16,955, inside the top 71% of ranked servers.
What does the current player count on Rust Dev tell you?
The last recorded sighting of Rust Dev was 30 days 10 hours ago, and it is offline now.
Getting on
What steps get you onto Rust Dev?
You can connect by pressing F1 in Rust and entering client.connect 64.40.8.121:28215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.