Rust Data LabData lab · live
Live readings Servers11,595 Players33,980 Populated2,824 Fresh wipes · 3h64 Sampled every 5 min

Element card · group Modded · atomic number 4,675, its rank

Hawky Sucks

Online 64.40.8.13:28115 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak 2
Rank · atomic number#4,675top 21%
Last wipe26d agono schedule published
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75105:0017:0000:0013:0020:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304005:0017:0000:0013:0020:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Hawky Sucks?

The map on Hawky Sucks is procedural at size 2,500 with seed 12345, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Hawky Sucks?

The name of Hawky Sucks carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Hawky Sucks?

Nothing about a region is published by Hawky Sucks. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 64.40.8.13:28115.

On what Rust version does Hawky Sucks operate?

On Linux, Hawky Sucks is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Hawky Sucks stay up, and how reliable is its uptime?

Hawky Sucks is live as of now. According to the uptime it reports, the last restart was about 14 hours ago. For the last 7 full days, 133 of 168 hours were online, giving 79% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Hawky Sucks perform?

Server fps averaged 6 over the last 48 hours, with 5 as the lowest. The entity count reached 33,309, including buildings, deployables and all other world items. Memory use peaked at 1,786 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Hawky Sucks, and at what time?

Wiping once a month with the force wipe is what Hawky Sucks does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 9 hours ago.

How does Hawky Sucks look on the day of a wipe?

At their busiest, recent wipes averaged 5 players. Peak numbers on the latest wipe came 33 hours in.

Lists and tags

Which meanings sit behind the tags on Hawky Sucks?

These are the tags Hawky Sucks makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hawky Sucks come up?

You will find Hawky Sucks on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does Hawky Sucks compare with other servers in the rankings?

The seven-day player-hours table has Hawky Sucks at #4,675, in the top 21% of ranked servers.

What does the current player count on Hawky Sucks tell you?

At the moment Hawky Sucks has 0 of its 15 slots filled. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

How to join

How can you connect to Hawky Sucks?

You can connect by pressing F1 in Rust and entering client.connect 64.40.8.13:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players 15 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.