Element card · group Modded · atomic number 11,503, its rank
MTRTEST
Offline 64.40.8.143:21015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:44 UTC15d ago | 2 | – | running | 2 |
| Tue 13 Oct, 17:29 UTC15d ago | 2 | – | 0.6 days | 2 |
| Mon 12 Oct, 10:31 UTC16d ago | 2 | – | 1.3 days | 1 |
| Sun 11 Oct, 15:51 UTC17d ago | 3 | – | 0.8 days | 3 |
| Sun 11 Oct, 03:04 UTC18d ago | 3 | – | 0.5 days | 0 |
| Fri 9 Oct, 21:46 UTC19d ago | 3 | – | 1.2 days | 1 |
| Tue 6 Oct, 19:47 UTC22d ago | 2 | held half | 3.1 days | 2 |
| Thu 1 Oct, 22:36 UTC FW27d ago | 1 | held half | 4.9 days | 1 |
| Thu 1 Oct, 01:33 UTC28d ago | 2 | – | 0.9 days | 1 |
| Tue 29 Sep, 06:01 UTC30d ago | 2 | – | 1.8 days | 0 |
| Sat 26 Sep, 21:38 UTC32d ago | 3 | – | 2.3 days | 2 |
| Thu 24 Sep, 06:11 UTC35d ago | 1 | – | 2.6 days | 1 |
| Wed 23 Sep, 20:24 UTC35d ago | 3 | – | 0.4 days | 1 |
| Tue 22 Sep, 15:47 UTC36d ago | 3 | – | 1.2 days | 1 |
| Thu 17 Sep, 15:52 UTC41d ago | 210 | halved by day 4 | 5 days | 1 |
| Thu 17 Sep, 06:51 UTC42d ago | 210 | – | 0.4 days | 1 |
| Wed 16 Sep, 20:25 UTC42d ago | 210+1 queue | – | 0.4 days | 1 |
| Wed 16 Sep, 10:24 UTC42d ago | 210+1 queue | – | 0.4 days | 0 |
| Tue 15 Sep, 23:18 UTC43d ago | 210+1 queue | – | 0.5 days | 0 |
| Tue 15 Sep, 12:18 UTC43d ago | 4+1 queue | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
104
ShockRust | Blue | NoLimit 104/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
122
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 Re RETRO RUST #1 … 153
- 4 Ru 404 RUST 2Х|ДЛ… 45
-
5
Ru
RustSpain.com …
4
RustSpain.com | EU Main 4/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
18
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18/ 1,000
Quick answers
from the figures on this pageServer setup
What settings and rules apply on MTRTEST?
Nothing in the name of MTRTEST gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is MTRTEST based in?
There is no region on record for MTRTEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 64.40.8.143:21015.
On what Rust version does MTRTEST operate?
On Linux, MTRTEST is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is MTRTEST for staying online?
Right now MTRTEST is offline, with its last appearance 14 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does MTRTEST wipe, and how often?
No next wipe can be predicted on MTRTEST: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 14 days 23 hours ago the current world was made.
On MTRTEST, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on MTRTEST?
These are the tags MTRTEST makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does MTRTEST appear in?
You will find MTRTEST on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does MTRTEST hold among Rust servers?
Player hours over the last week put MTRTEST at #11,503, inside the top 53% of ranked servers.
What does the current player count on MTRTEST tell you?
MTRTEST is offline at the moment; the last sighting was 14 days 19 hours ago.
How to join
How can you connect to MTRTEST?
You can connect by pressing F1 in Rust and entering client.connect 64.40.8.143:21015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.