Element card · group Modded · atomic number 15,335, its rank
A Rust Server
Online 64.40.8.189:30015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:23 UTC27d ago | 0 | – | running | 0 |
| Mon 14 Sep, 23:02 UTC44d ago | 0 | – | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on A Rust Server?
A Rust Server runs a procedural map of size 5,000 with seed 121212; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has A Rust Server set, and what settings are in force?
The name of A Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is off, Valve's anti-cheat.
About the server
In what location does A Rust Server sit?
Nothing about a region is published by A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 64.40.8.189:30015 is the address it uses.
On what Rust version does A Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is A Rust Server for staying online?
A Rust Server is live as of now. According to the uptime it reports, the last restart was about 3 days 15 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is A Rust Server known for smooth running?
Server fps averaged 30 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 107,623 entities. The highest memory usage was 7,222 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does A Rust Server wipe, and how often?
Too few wipes are on record for A Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 14 hours ago.
On A Rust Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
How should you read the tags on A Rust Server?
These are the tags A Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; ^x (Unknown flag): The meaning of this flag is not documented by Facepunch. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Rust Server come up?
You will find A Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does A Rust Server place?
The seven-day player-hours table has A Rust Server at #15,335, in the top 69% of ranked servers.
What does the current player count on A Rust Server tell you?
At the moment A Rust Server has 0 of its 40 slots filled. Over seven days the mean player count is 0.
Connection
How can you connect to A Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 64.40.8.189:30015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.