Rust Data LabData lab · live
Live readings Servers11,644 Players39,744 Populated2,959 Fresh wipes · 3h78 Sampled every 5 min

Element card · group Modded · atomic number 4,325, its rank

HoggyPve

Online 64.40.9.103:28369 checked 6m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,325top 19%
Last wipe12d agono schedule published
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 15d 18hThu 12 Nov, 21:00 UTC
  3. 36d 16hThu 3 Dec, 19:00 UTCFW
  4. 43d 18hThu 10 Dec, 21:00 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:00 UTC12d ago 3 – running 2
Thu 1 Oct, 18:30 UTC FW26d ago 3 halved by day 3 14.1 days 0
Thu 17 Sep, 20:22 UTC40d ago 4 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on HoggyPve?

The map on HoggyPve is procedural at size 4,250 with seed 1289664800, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on HoggyPve?

Nothing in the name of HoggyPve gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts HoggyPve?

No region is published by HoggyPve. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 64.40.9.103:28369.

What Rust version does HoggyPve currently run?

Rust network protocol 2635 and build 168909 on Linux is what HoggyPve uses. The protocol must match for you to join; Steam will update your game.

How reliably does HoggyPve stay online?

HoggyPve is live as of now. The uptime it reports suggests it restarted roughly 19 hours ago. For the last 7 full days, 158 of 168 hours were online, giving 94% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is HoggyPve known for smooth running?

In the last 48 hours, it averaged 12 server fps, with a low of 5. The entity count reached 130,322, including buildings, deployables and all other world items. Up to 4,841 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does HoggyPve wipe, and how often?

Wipes on HoggyPve follow this rhythm: every 4 weeks on Thursday at 21:00 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 12 days 5 hours ago.

On HoggyPve, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 46 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.

Where it appears

How should you read the tags on HoggyPve?

The game's server browser reads the tags HoggyPve publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does HoggyPve appear in?

The Rust Data Lab lists that include HoggyPve are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does HoggyPve compare with other servers in the rankings?

The seven-day player-hours table has HoggyPve at #4,325, in the top 19% of ranked servers.

How many players does HoggyPve have at the moment?

HoggyPve currently shows 0 players across 200 slots. The week's figures average 0 players and top out at 4. Peak time in the past 48 hours: 17:00 UTC, when the average was 2 players.

How to join

What steps get you onto HoggyPve?

In Rust, press F1 and enter client.connect 64.40.9.103:28369. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/STbsTAM.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.