Element card · group Modded · atomic number 15,479, its rank
UKN.GG - EU Sandbox II - Creative | Build | Noclip
Offline 64.40.9.106:28014 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 04:09 UTC42d ago | 0 | – | running | 0 |
| Tue 15 Sep, 14:10 UTC43d ago | 8 | – | 0.6 days | 5 |
| Tue 15 Sep, 04:10 UTC43d ago | 12 | – | 0.4 days | 4 |
| Mon 14 Sep, 14:12 UTC44d ago | 12 | – | 0.6 days | 9 |
| Mon 14 Sep, 04:10 UTC44d ago | 12 | – | 0.4 days | 5 |
| Sun 13 Sep, 14:10 UTC45d ago | 12 | – | 0.6 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What rules has UKN.GG - EU Sandbox II - Creative | Build | Noclip set, and what settings are in force?
No gather rate appears in the name of UKN.GG - EU Sandbox II - Creative | Build | Noclip. Group size is capped at 1000 players. Play runs as build & creative, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
Which location is UKN.GG - EU Sandbox II - Creative | Build | Noclip based in?
No region tag is published by UKN.GG - EU Sandbox II - Creative | Build | Noclip; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.40.9.106:28014.
Which Rust version is UKN.GG - EU Sandbox II - Creative | Build | Noclip on?
Rust network protocol 2633 and build 163794 on Windows is what UKN.GG - EU Sandbox II - Creative | Build | Noclip uses. The protocol must match for you to join; Steam will update your game.
How reliably does UKN.GG - EU Sandbox II - Creative | Build | Noclip stay online?
Right now UKN.GG - EU Sandbox II - Creative | Build | Noclip is offline, with its last appearance 42 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on UKN.GG - EU Sandbox II - Creative | Build | Noclip, and at what time?
No next wipe can be predicted on UKN.GG - EU Sandbox II - Creative | Build | Noclip: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 42 days 19 hours ago.
On UKN.GG - EU Sandbox II - Creative | Build | Noclip, what happens when wipe day arrives?
Recent wipes on average reached 7 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Where it appears
Which meanings sit behind the tags on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
The game's server browser reads the tags UKN.GG - EU Sandbox II - Creative | Build | Noclip publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts1000 (Group limit): No team may exceed 1000; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Practise base design and construction; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does UKN.GG - EU Sandbox II - Creative | Build | Noclip appear in?
The Rust Data Lab lists that include UKN.GG - EU Sandbox II - Creative | Build | Noclip are: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does UKN.GG - EU Sandbox II - Creative | Build | Noclip place?
Player hours over the last week put UKN.GG - EU Sandbox II - Creative | Build | Noclip at #15,479, inside the top – of ranked servers.
How many players does UKN.GG - EU Sandbox II - Creative | Build | Noclip have at the moment?
UKN.GG - EU Sandbox II - Creative | Build | Noclip is offline at the moment; the last sighting was 42 days 18 hours ago.
How to join
How can you connect to UKN.GG - EU Sandbox II - Creative | Build | Noclip?
In Rust, press F1 and enter client.connect 64.40.9.106:28014. Or click Launch Rust here to open Rust via Steam and connect automatically.