Rust Data LabData lab · live
Live readings Servers11,621 Players36,576 Populated2,894 Fresh wipes · 3h57 Sampled every 5 min

Element card · group Modded · atomic number 15,478, its rank

UKN.GG - EU Training Grounds - Medium II

Offline 64.40.9.119:28014 checked 41d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,478top 70%
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 15 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 04:55 UTC42d ago 1 – running 0
Mon 14 Sep, 04:54 UTC43d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 212 on average 30/ 400
  3. 3 Ru RustGames.gg |… 16
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 81 on average 16/ 400
  4. 4 Ra R2 - Aim train… 3
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 35 on average 3/ 400
  5. 5 Be [EU] BekerMelk… 12
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 12/ 50
  6. 6 Ah A-42 - Helicop… 1
    A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average 1/ 42

Quick answers

from the figures on this page

Map and rules

What rules has UKN.GG - EU Training Grounds - Medium II set, and what settings are in force?

The name of UKN.GG - EU Training Grounds - Medium II carries no gather rate. Group size is capped at 500 players. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

In what location does UKN.GG - EU Training Grounds - Medium II sit?

The name of UKN.GG - EU Training Grounds - Medium II points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.40.9.119:28014.

On what Rust version does UKN.GG - EU Training Grounds - Medium II operate?

On Windows, UKN.GG - EU Training Grounds - Medium II is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

Does UKN.GG - EU Training Grounds - Medium II stay up, and how reliable is its uptime?

Currently offline, UKN.GG - EU Training Grounds - Medium II was last seen 41 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

How often does a wipe happen on UKN.GG - EU Training Grounds - Medium II, and at what time?

Too few wipes are on record for UKN.GG - EU Training Grounds - Medium II to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 42 days 22 hours ago the current world was made.

On UKN.GG - EU Training Grounds - Medium II, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 5 hours in.

Where it appears

How should you read the tags on UKN.GG - EU Training Grounds - Medium II?

The game's server browser reads the tags UKN.GG - EU Training Grounds - Medium II publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts500 (Group limit): The team limit is 500; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does UKN.GG - EU Training Grounds - Medium II appear in?

These themed Rust Data Lab lists carry UKN.GG - EU Training Grounds - Medium II: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does UKN.GG - EU Training Grounds - Medium II place?

The seven-day player-hours table has UKN.GG - EU Training Grounds - Medium II at #15,478, in the top 70% of ranked servers.

What does the current player count on UKN.GG - EU Training Grounds - Medium II tell you?

No live signal from UKN.GG - EU Training Grounds - Medium II right now, which was last seen 41 days 22 hours ago.

Connection

How can you connect to UKN.GG - EU Training Grounds - Medium II?

Open the console with F1 in Rust and type client.connect 64.40.9.119:28014. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs163794,ts500

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players Player slots: 150.
ts500
Group limit The team limit is 500.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build It runs build 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP while the loot comes to you.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.