Element card · group Modded · atomic number 15,432, its rank
Rusty Bear Dev - Oxide Version
Online 64.40.9.59:38015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:17 UTC25d ago | 3 | – | running | 0 |
| Fri 2 Oct, 04:16 UTC26d ago | 3 | – | 0.5 days | 0 |
| Thu 1 Oct, 16:02 UTC26d ago | 3 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Rusty Bear Dev - Oxide Version?
Rusty Bear Dev - Oxide Version runs a procedural map of size 4,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: discord.gg/rustybear.
How is Rusty Bear Dev - Oxide Version configured, and what rules apply?
No gather rate appears in the name of Rusty Bear Dev - Oxide Version. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Rusty Bear Dev - Oxide Version sit?
No region is published by Rusty Bear Dev - Oxide Version. Rust Data Lab shows a server's stated location, not a verified position of the machine. 64.40.9.59:38015 is the address it uses.
On what Rust version does Rusty Bear Dev - Oxide Version operate?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Bear Dev - Oxide Version uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Rusty Bear Dev - Oxide Version stay online?
At the moment, Rusty Bear Dev - Oxide Version is online. The uptime it reports suggests it restarted roughly 2 minutes ago. It was online for 15 of 168 hours in the last 7 full days, which is 9% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does Rusty Bear Dev - Oxide Version hold a steady performance?
The last 48 hours show an average of 28 server fps and a minimum of 26. The maximum entity count was 83,034, covering buildings, deployables and all else in the world. The highest memory usage was 2,242 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on Rusty Bear Dev - Oxide Version?
With no fixed rhythm, Rusty Bear Dev - Oxide Version wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 21 hours ago.
What does a typical wipe day on Rusty Bear Dev - Oxide Version involve?
Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 1 hours after it began.
Tags, lists
Which meanings sit behind the tags on Rusty Bear Dev - Oxide Version?
These are the tags Rusty Bear Dev - Oxide Version makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rusty Bear Dev - Oxide Version appear in?
The Rust Data Lab lists that include Rusty Bear Dev - Oxide Version are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Rusty Bear Dev - Oxide Version compare with other servers in the rankings?
The seven-day player-hours table has Rusty Bear Dev - Oxide Version at #15,432, in the top 69% of ranked servers.
What does the current player count on Rusty Bear Dev - Oxide Version tell you?
Of 10 slots, 0 are taken on Rusty Bear Dev - Oxide Version right now. Over seven days the mean player count is 0.
Connection
What steps get you onto Rusty Bear Dev - Oxide Version?
You can connect by pressing F1 in Rust and entering client.connect 64.40.9.59:38015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustybear.gg/.
