Rust Data LabData lab · live
Live readings Servers11,736 Players72,836 Populated3,680 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Modded · atomic number 15,432, its rank

Rusty Bear Dev - Oxide Version

Online 64.40.9.59:38015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,432top 69%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0010:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304009:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:17 UTC25d ago 3 – running 0
Fri 2 Oct, 04:16 UTC26d ago 3 – 0.5 days 0
Thu 1 Oct, 16:02 UTC26d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 192
    ShockRust | Blue | NoLimit no group limit · 156 on average 192/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 125
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 Re RETRO RUST #1 … 180
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 180/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 135
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 135/ 700
  5. 5 Ru RustSpain.com … 14
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 51
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 51/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Rusty Bear Dev - Oxide Version?

Rusty Bear Dev - Oxide Version runs a procedural map of size 4,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: discord.gg/rustybear.

How is Rusty Bear Dev - Oxide Version configured, and what rules apply?

No gather rate appears in the name of Rusty Bear Dev - Oxide Version. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Rusty Bear Dev - Oxide Version sit?

No region is published by Rusty Bear Dev - Oxide Version. Rust Data Lab shows a server's stated location, not a verified position of the machine. 64.40.9.59:38015 is the address it uses.

On what Rust version does Rusty Bear Dev - Oxide Version operate?

Rust network protocol 2635 and build 168909 on Linux is what Rusty Bear Dev - Oxide Version uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rusty Bear Dev - Oxide Version stay online?

At the moment, Rusty Bear Dev - Oxide Version is online. The uptime it reports suggests it restarted roughly 2 minutes ago. It was online for 15 of 168 hours in the last 7 full days, which is 9% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Rusty Bear Dev - Oxide Version hold a steady performance?

The last 48 hours show an average of 28 server fps and a minimum of 26. The maximum entity count was 83,034, covering buildings, deployables and all else in the world. The highest memory usage was 2,242 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Rusty Bear Dev - Oxide Version?

With no fixed rhythm, Rusty Bear Dev - Oxide Version wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 21 hours ago.

What does a typical wipe day on Rusty Bear Dev - Oxide Version involve?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

Which meanings sit behind the tags on Rusty Bear Dev - Oxide Version?

These are the tags Rusty Bear Dev - Oxide Version makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rusty Bear Dev - Oxide Version appear in?

The Rust Data Lab lists that include Rusty Bear Dev - Oxide Version are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Rusty Bear Dev - Oxide Version compare with other servers in the rankings?

The seven-day player-hours table has Rusty Bear Dev - Oxide Version at #15,432, in the top 69% of ranked servers.

What does the current player count on Rusty Bear Dev - Oxide Version tell you?

Of 10 slots, 0 are taken on Rusty Bear Dev - Oxide Version right now. Over seven days the mean player count is 0.

Connection

What steps get you onto Rusty Bear Dev - Oxide Version?

You can connect by pressing F1 in Rust and entering client.connect 64.40.9.59:38015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustybear.gg/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.