Rust Data LabData lab · live
Live readings Servers11,798 Players68,197 Populated3,637 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Modded · atomic number 14,674, its rank

Local Rust Server [No EAC]

Offline 64.64.116.104:28015 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#14,674top 66%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  3. 3 Re RETRO RUST #1 … 110
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  4. 4 Ru 404 RUST 2Х|ДЛ… 91
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 91/ 700
  5. 5 Ru RustSpain.com … 28
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  6. 6 Ru 404 RUST 2Х|ДЛ… 23
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Quick answers

from the figures on this page

Server setup

What map is in play on Local Rust Server [No EAC]?

Generated by the game, the map on Local Rust Server [No EAC] is procedural.

How is Local Rust Server [No EAC] configured, and what rules apply?

No gather rate appears in the name of Local Rust Server [No EAC]. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.

About the server

Which location is Local Rust Server [No EAC] based in?

No region is published by Local Rust Server [No EAC]. Rust Data Lab shows a server's stated location, not a verified position of the machine. 64.64.116.104:28015 is the address it uses.

Which Rust version is Local Rust Server [No EAC] on?

Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Local Rust Server [No EAC] for staying online?

Right now Local Rust Server [No EAC] is offline, with its last appearance 19 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Local Rust Server [No EAC], and at what time?

The record holds too few of Local Rust Server [No EAC]'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 18 hours ago.

Where it appears

What should you understand from the tags Local Rust Server [No EAC] carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Local Rust Server [No EAC] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Local Rust Server [No EAC] appear in?

You will find Local Rust Server [No EAC] on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Local Rust Server [No EAC] hold among Rust servers?

The seven-day player-hours table has Local Rust Server [No EAC] at #14,674, in the top 66% of ranked servers.

How many players does Local Rust Server [No EAC] have at the moment?

No live signal from Local Rust Server [No EAC] right now, which was last seen 19 days 18 hours ago.

How to join

How can you connect to Local Rust Server [No EAC]?

You can connect by pressing F1 in Rust and entering client.connect 64.64.116.104:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.