Rust Data LabData lab · live
Live readings Servers11,599 Players34,406 Populated2,900 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Modded · atomic number 12,917, its rank

Carbon Server

Offline 64.67.177.44:28015 checked 9h ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average1peak 1
Rank · atomic number#12,917top 58%
Last wipe9h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75101:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:04 UTC9h ago – – running 1
Tue 27 Oct, 00:56 UTC1d ago – – – 1
Wed 14 Oct, 21:42 UTC13d ago 1 – 12.1 days 1
Tue 13 Oct, 19:15 UTC14d ago 1 – 1.1 days 0
Tue 13 Oct, 00:41 UTC15d ago 1 – 0.8 days 0
Mon 12 Oct, 14:09 UTC15d ago 1 – 0.4 days 1
Sun 11 Oct, 22:49 UTC16d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 71
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Quick answers

from the figures on this page

Server setup

What rules has Carbon Server set, and what settings are in force?

No gather rate appears in the name of Carbon Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Carbon Server sit?

Nothing about a region is published by Carbon Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 64.67.177.44:28015.

On what Rust version does Carbon Server operate?

On Windows, Carbon Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Carbon Server stay up, and how reliable is its uptime?

Right now Carbon Server is offline, with its last appearance 9 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 28 September 2026.

Wipes and resets

What is the wiping pattern on Carbon Server?

No next wipe can be predicted on Carbon Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 hours ago.

How does Carbon Server look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on Carbon Server?

These are the tags Carbon Server makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Carbon Server come up?

The Rust Data Lab lists that include Carbon Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

How does Carbon Server compare with other servers in the rankings?

The seven-day player-hours table has Carbon Server at #12,917, in the top 58% of ranked servers.

How full is Carbon Server right now?

The last recorded sighting of Carbon Server was 9 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.

Connection

What steps get you onto Carbon Server?

You can connect by pressing F1 in Rust and entering client.connect 64.67.177.44:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.