Rust Data LabData lab · live
Live readings Servers11,658 Players32,604 Populated2,794 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Modded · atomic number 6,182, its rank

Old Man Rust [HARDCORE NO MINIS]

Online 64.71.179.88:28015 checked 13m ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,182top 28%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 17

The first 48 hours of its last wipes

Fri 23 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:25 UTC5d ago 2 – running 0
Fri 2 Oct, 23:31 UTC26d ago 2 halved by day 17 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 4
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 4/ 100
  2. 2 Ni Nikki & Yuni H… 3
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 3/ 50
  3. 3 Al Alone & Afraid 0
    Alone & Afraid OC · no group limit · biweekly · 2 on average 0/ 50
  4. 4 Ev [BR/LATAM] Evo… 1
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 34
    ShockRust | Blue | NoLimit no group limit · 153 on average 34/ 500

Quick answers

from the figures on this page

Settings and map

What map is in play on Old Man Rust [HARDCORE NO MINIS]?

Old Man Rust [HARDCORE NO MINIS] runs a procedural map of size 3,000; the game generates it.

What rules has Old Man Rust [HARDCORE NO MINIS] set, and what settings are in force?

No gather rate appears in the name of Old Man Rust [HARDCORE NO MINIS]. The server publishes no limit on group size. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Old Man Rust [HARDCORE NO MINIS]?

There is no region on record for Old Man Rust [HARDCORE NO MINIS]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.71.179.88:28015.

On what Rust version does Old Man Rust [HARDCORE NO MINIS] operate?

On Linux, Old Man Rust [HARDCORE NO MINIS] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Old Man Rust [HARDCORE NO MINIS] stay online?

Old Man Rust [HARDCORE NO MINIS] is live as of now. The uptime it reports suggests it restarted roughly 5 days 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Does Old Man Rust [HARDCORE NO MINIS] hold a steady performance?

The last 48 hours show an average of 180 server fps and a minimum of 102. Buildings, deployables and everything else in the world added up to as many as 50,001 entities. The highest memory usage was 4,002 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Old Man Rust [HARDCORE NO MINIS], and at what time?

Old Man Rust [HARDCORE NO MINIS]'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 7 hours ago.

What does a typical wipe day on Old Man Rust [HARDCORE NO MINIS] involve?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 28 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 17.

Where it appears

How should you read the tags on Old Man Rust [HARDCORE NO MINIS]?

gmhardcore (Game mode): The rules are hardcore, which is harsher; mp75 (Max players): Player slots: 75; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Old Man Rust [HARDCORE NO MINIS] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Old Man Rust [HARDCORE NO MINIS] come up?

The Rust Data Lab lists that include Old Man Rust [HARDCORE NO MINIS] are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Player counts

How does Old Man Rust [HARDCORE NO MINIS] compare with other servers in the rankings?

Player hours over the last week put Old Man Rust [HARDCORE NO MINIS] at #6,182, inside the top 28% of ranked servers.

What does the current player count on Old Man Rust [HARDCORE NO MINIS] tell you?

Old Man Rust [HARDCORE NO MINIS] currently shows 0 players across 75 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 01:00 UTC, at 1 players.

How to join

How can you connect to Old Man Rust [HARDCORE NO MINIS]?

You can connect by pressing F1 in Rust and entering client.connect 64.71.179.88:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp75
Max players Player slots: 75.
ts0
Group limit Team play is disabled.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.