Element card · group Modded · atomic number 6,182, its rank
Old Man Rust [HARDCORE NO MINIS]
Online 64.71.179.88:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:25 UTC5d ago | 2 | – | running | 0 |
| Fri 2 Oct, 23:31 UTC26d ago | 2 | halved by day 17 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Old Man Rust [HARDCORE NO MINIS]?
Old Man Rust [HARDCORE NO MINIS] runs a procedural map of size 3,000; the game generates it.
What rules has Old Man Rust [HARDCORE NO MINIS] set, and what settings are in force?
No gather rate appears in the name of Old Man Rust [HARDCORE NO MINIS]. The server publishes no limit on group size. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Old Man Rust [HARDCORE NO MINIS]?
There is no region on record for Old Man Rust [HARDCORE NO MINIS]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.71.179.88:28015.
On what Rust version does Old Man Rust [HARDCORE NO MINIS] operate?
On Linux, Old Man Rust [HARDCORE NO MINIS] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Old Man Rust [HARDCORE NO MINIS] stay online?
Old Man Rust [HARDCORE NO MINIS] is live as of now. The uptime it reports suggests it restarted roughly 5 days 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Does Old Man Rust [HARDCORE NO MINIS] hold a steady performance?
The last 48 hours show an average of 180 server fps and a minimum of 102. Buildings, deployables and everything else in the world added up to as many as 50,001 entities. The highest memory usage was 4,002 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on Old Man Rust [HARDCORE NO MINIS], and at what time?
Old Man Rust [HARDCORE NO MINIS]'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 7 hours ago.
What does a typical wipe day on Old Man Rust [HARDCORE NO MINIS] involve?
Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 28 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 17.
Where it appears
How should you read the tags on Old Man Rust [HARDCORE NO MINIS]?
gmhardcore (Game mode): The rules are hardcore, which is harsher; mp75 (Max players): Player slots: 75; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Old Man Rust [HARDCORE NO MINIS] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Old Man Rust [HARDCORE NO MINIS] come up?
The Rust Data Lab lists that include Old Man Rust [HARDCORE NO MINIS] are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Player counts
How does Old Man Rust [HARDCORE NO MINIS] compare with other servers in the rankings?
Player hours over the last week put Old Man Rust [HARDCORE NO MINIS] at #6,182, inside the top 28% of ranked servers.
What does the current player count on Old Man Rust [HARDCORE NO MINIS] tell you?
Old Man Rust [HARDCORE NO MINIS] currently shows 0 players across 75 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 01:00 UTC, at 1 players.
How to join
How can you connect to Old Man Rust [HARDCORE NO MINIS]?
You can connect by pressing F1 in Rust and entering client.connect 64.71.179.88:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.