Rust Data LabData lab · live
Live readings Servers11,617 Players35,785 Populated2,874 Fresh wipes · 3h59 Sampled every 5 min

Element card · group PvE · atomic number 3,315, its rank

Fusion 3.64 PvE|200+ Plugins|Optimized

Online 64.74.161.94:28018 checked 8m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,315top 15%
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW26d ago 14 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RUMINI-Rust =|… 1
    RUMINI-Rust =|PVE|Нервы|На|Пределе|= EU · groups of 8+ · monthly · 2 on average 1/ 22
  2. 2 Ds №[2] D2S Chaot… 2
    №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho groups of 16+ · monthly · 2 on average 2/ 40
  3. 3 Fu Fusion 3.64 (t… 0
    Fusion 3.64 (test) groups of 8+ · monthly · 1 on average 0/ 30
  4. 4 Ru RUSTILA PVE | … 2
    RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10 groups of 8+ · biweekly · 11 on average 2/ 100
  5. 5 Bl BladeRust #PvE… 5
    BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS groups of 100+ · biweekly · 8 on average 5/ 200
  6. 6 Ms M_SERVER PVE 0
    M_SERVER PVE EU · groups of 8+ · biweekly · 1 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Fusion 3.64 PvE|200+ Plugins|Optimized?

A procedural map of size 4,500 with seed 138020313 runs on Fusion 3.64 PvE|200+ Plugins|Optimized, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Fusion 3.64 PvE|200+ Plugins|Optimized set, and what settings are in force?

The name of Fusion 3.64 PvE|200+ Plugins|Optimized carries no gather rate. Eight players per group is the limit, the game's default. Play runs as minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Fusion 3.64 PvE|200+ Plugins|Optimized?

No region is published by Fusion 3.64 PvE|200+ Plugins|Optimized. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 64.74.161.94:28018 is the address it uses.

On what Rust version does Fusion 3.64 PvE|200+ Plugins|Optimized operate?

Rust network protocol 2635 and build 168909 on Windows is what Fusion 3.64 PvE|200+ Plugins|Optimized uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Fusion 3.64 PvE|200+ Plugins|Optimized stay up, and how reliable is its uptime?

At the moment, Fusion 3.64 PvE|200+ Plugins|Optimized is online. About 9 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Fusion 3.64 PvE|200+ Plugins|Optimized perform?

Server fps averaged 94 over the last 48 hours, with 17 as the lowest. The maximum entity count was 209,950, covering buildings, deployables and all else in the world. Up to 5,381 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Fusion 3.64 PvE|200+ Plugins|Optimized?

Wiping once a month with the force wipe is what Fusion 3.64 PvE|200+ Plugins|Optimized does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 26 days 8 hours ago. A monthly wipe schedule is what its tags publish.

How does Fusion 3.64 PvE|200+ Plugins|Optimized look on the day of a wipe?

At their busiest, recent wipes averaged 14 players. 29 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Fusion 3.64 PvE|200+ Plugins|Optimized carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Fusion 3.64 PvE|200+ Plugins|Optimized publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Fusion 3.64 PvE|200+ Plugins|Optimized appear in?

You will find Fusion 3.64 PvE|200+ Plugins|Optimized on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Fusion 3.64 PvE|200+ Plugins|Optimized hold among Rust servers?

Player hours over the last week put Fusion 3.64 PvE|200+ Plugins|Optimized at #3,315, inside the top 15% of ranked servers.

How full is Fusion 3.64 PvE|200+ Plugins|Optimized right now?

Fusion 3.64 PvE|200+ Plugins|Optimized currently shows 0 players across 50 slots. Averaged over the past week: 1 players, peaking at 4. Over 48 hours, the highest average fell at 20:00 UTC, at 4 players.

How to join

How can you connect to Fusion 3.64 PvE|200+ Plugins|Optimized?

You can connect by pressing F1 in Rust and entering client.connect 64.74.161.94:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://fusion364.wixsite.com/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.