Rust Data LabData lab · live
Live readings Servers11,720 Players57,954 Populated3,334 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Modded · atomic number 15,503, its rank

SName

Offline 65.108.15.115:28015 checked 38d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 5 40% full Room to join
7-day average0peak –
Rank · atomic number#15,503top 67%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 143
    ShockRust | Blue | NoLimit no group limit · 149 on average 143/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 78
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 78/ 700
  5. 5 Ru RustSpain.com … 10
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 10/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on SName?

A procedural map of size 6,000 with seed 2018837182 runs on SName, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has SName set, and what settings are in force?

Nothing in the name of SName gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts SName?

There is no region on record for SName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 65.108.15.115:28015 is the address it uses.

Which Rust version is SName on?

Rust network protocol 2633 and build 163794 on Linux is what SName uses. The protocol must match for you to join; Steam will update your game.

How dependable is SName for staying online?

Right now SName is offline, with its last appearance 38 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

What is the wiping pattern on SName?

Too few wipes are on record for SName to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 46 days ago.

Lists and tags

Which meanings sit behind the tags on SName?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list SName publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SName appear in?

The Rust Data Lab lists that include SName are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does SName place?

Player hours over the last week put SName at #15,503, inside the top 67% of ranked servers.

How many players does SName have at the moment?

SName is offline at the moment; the last sighting was 38 days 18 hours ago.

How to join

What steps get you onto SName?

Open the console with F1 in Rust and type client.connect 65.108.15.115:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.