Rust Data LabData lab · live
Live readings Servers11,718 Players59,183 Populated3,355 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Modded · atomic number 10,119, its rank

ETD#RUST-Preview | TEST SERVER

Online 65.108.196.248:28021 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,119top 45%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75111:0020:0005:0014:0000:0009:00Wiped Tue 27 Oct, 16:50 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304011:0020:0005:0014:0000:0009:00Wiped Tue 27 Oct, 16:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:50 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 146
    ShockRust | Blue | NoLimit no group limit · 149 on average 146/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 76
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 76/ 700
  5. 5 Ru RustSpain.com … 11
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on ETD#RUST-Preview | TEST SERVER?

The map on ETD#RUST-Preview | TEST SERVER is procedural at size 1,000 with seed 20261026, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What rules has ETD#RUST-Preview | TEST SERVER set, and what settings are in force?

The name of ETD#RUST-Preview | TEST SERVER carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

In what location does ETD#RUST-Preview | TEST SERVER sit?

There is no region on record for ETD#RUST-Preview | TEST SERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 65.108.196.248:28021.

On what Rust version does ETD#RUST-Preview | TEST SERVER operate?

On Linux, ETD#RUST-Preview | TEST SERVER is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ETD#RUST-Preview | TEST SERVER stay online?

Right now, ETD#RUST-Preview | TEST SERVER is reachable. The uptime it reports suggests it restarted roughly 5 hours ago. It was online for 47 of 48 hours in the last 2 full days, which is 98% uptime. It first appeared to Rust Data Lab on 26 October 2026.

How well does ETD#RUST-Preview | TEST SERVER perform?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 3,306 entities. The highest memory usage was 1,183 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on ETD#RUST-Preview | TEST SERVER, and at what time?

ETD#RUST-Preview | TEST SERVER's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on ETD#RUST-Preview | TEST SERVER?

The game's server browser reads the tags ETD#RUST-Preview | TEST SERVER publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ETD#RUST-Preview | TEST SERVER come up?

These themed Rust Data Lab lists carry ETD#RUST-Preview | TEST SERVER: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does ETD#RUST-Preview | TEST SERVER hold among Rust servers?

The seven-day player-hours table has ETD#RUST-Preview | TEST SERVER at #10,119, in the top 45% of ranked servers.

How full is ETD#RUST-Preview | TEST SERVER right now?

Of 5 slots, 0 are taken on ETD#RUST-Preview | TEST SERVER right now. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.

Getting on

What steps get you onto ETD#RUST-Preview | TEST SERVER?

Open the console with F1 in Rust and type client.connect 65.108.196.248:28021. The Launch Rust button on this page does the same job through Steam. You can find its website at https://store.enjoythedifference.net/etd-rust.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.