Element card · group Modded · atomic number 15,270, its rank
LoA TestServer
Offline 65.108.8.8:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:36 UTC3d ago | 0 | – | running | 0 |
| Sat 3 Oct, 20:29 UTC26d ago | 1 | halved by day 1 | 22.6 days | 0 |
| Tue 29 Sep, 17:24 UTC30d ago | 2 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on LoA TestServer?
A procedural map runs on LoA TestServer, generated by the game.
What rules has LoA TestServer set, and what settings are in force?
Nothing in the name of LoA TestServer gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does LoA TestServer sit?
There is no region on record for LoA TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 65.108.8.8:28015.
On what Rust version does LoA TestServer operate?
On Linux, LoA TestServer is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is LoA TestServer for staying online?
Currently offline, LoA TestServer was last seen 3 days 17 hours ago. It was online for 52 of 168 hours in the last 7 full days, which is 31% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on LoA TestServer, and at what time?
With no fixed rhythm, LoA TestServer wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 17 hours ago.
How does LoA TestServer look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
Tags, lists
How should you read the tags on LoA TestServer?
The game's server browser reads the tags LoA TestServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does LoA TestServer appear in?
You will find LoA TestServer on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does LoA TestServer place?
The seven-day player-hours table has LoA TestServer at #15,270, in the top 69% of ranked servers.
What does the current player count on LoA TestServer tell you?
The last recorded sighting of LoA TestServer was 3 days 17 hours ago, and it is offline now. The seven-day average for this server is 0 players.
Getting on
What steps get you onto LoA TestServer?
You can connect by pressing F1 in Rust and entering client.connect 65.108.8.8:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.