Rust Data LabData lab · live
Live readings Servers11,899 Players103,131 Populated3,962 Fresh wipes · 3h371 Sampled every 5 min

Element card · group Modded · atomic number 6,377, its rank

Rusty Spoon [DEV]

Online 65.109.111.251:27015 checked 14m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,377top 29%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:35 UTC2d ago 1 – running 0
Mon 26 Oct, 22:14 UTC2d ago 1 – 0.6 days 1
Sat 24 Oct, 18:11 UTC5d ago 1 held half 2.2 days 0
Thu 22 Oct, 12:26 UTC7d ago 1 held half 2.2 days 0
Sat 10 Oct, 13:30 UTC19d ago 2 halved by day 2 12 days 0
Thu 1 Oct, 17:38 UTC FW28d ago 1 halved by day 3 8.8 days 1
Mon 28 Sep, 19:08 UTC30d ago 1 halved by day 1 2.9 days 0
Sun 27 Sep, 22:40 UTC31d ago 3 – 0.9 days 3
Sun 27 Sep, 15:06 UTC32d ago 3 – 0.3 days 0
Sun 27 Sep, 03:20 UTC32d ago 3 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 191
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 191/ 999
  2. 2 Bu [NA] Builders … 138
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 138/ 999
  3. 3 Ru [AU] Rusticate… 33
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 33/ 150
  4. 4 At Atlas // CSL -… 0
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 0/ 100
  5. 5 Aq AQRUX RUST BUI… 42
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 42/ 100
  6. 6 Ko KoalaKopters -… 36

Quick answers

from the figures on this page

Map and rules

What map is in play on Rusty Spoon [DEV]?

The map on Rusty Spoon [DEV] is procedural at size 4,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: discord.gg/rustyspoon.

What settings and rules apply on Rusty Spoon [DEV]?

No gather rate appears in the name of Rusty Spoon [DEV]. Eight players per group is the limit, the game's default. build & creative is the game mode, building sandbox, gathering off. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is Rusty Spoon [DEV] based in?

Nothing about a region is published by Rusty Spoon [DEV]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 65.109.111.251:27015.

On what Rust version does Rusty Spoon [DEV] operate?

On Linux, Rusty Spoon [DEV] is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Rusty Spoon [DEV] stay online?

Right now, Rusty Spoon [DEV] is reachable. About 18 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Rusty Spoon [DEV] hold a steady performance?

In the last 48 hours, it averaged 45 server fps, with a low of 38. The entity count reached 143,423, including buildings, deployables and all other world items. Memory use peaked at 5,501 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Rusty Spoon [DEV], and at what time?

No next wipe can be predicted on Rusty Spoon [DEV]: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 5 hours ago.

How does Rusty Spoon [DEV] look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 2.5 when it didn't hold.

Tags, lists

How should you read the tags on Rusty Spoon [DEV]?

These are the tags Rusty Spoon [DEV] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^c (Creative): No gathering here, just sandbox building of your choosing; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rusty Spoon [DEV] come up?

The Rust Data Lab lists that include Rusty Spoon [DEV] are: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Who operates Rusty Spoon [DEV]?

3 other servers we track publish a rustyspoon.org hostname as well, which makes one operator the likely runner of them and Rusty Spoon [DEV].

Population

What position does Rusty Spoon [DEV] hold among Rust servers?

Player hours over the last week put Rusty Spoon [DEV] at #6,377, inside the top 29% of ranked servers.

How many players does Rusty Spoon [DEV] have at the moment?

At the moment Rusty Spoon [DEV] has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 11:00 UTC, at 1 players.

How to join

How can you connect to Rusty Spoon [DEV]?

In Rust, press F1 and enter client.connect 65.109.111.251:27015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rustyspoon.craftingstore.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.