Element card · group Modded · atomic number 16,330, its rank
Local PVE Staging
Offline 65.18.215.85:28025 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Local PVE Staging?
Generated by the game, the map on Local PVE Staging is procedural.
How is Local PVE Staging configured, and what rules apply?
The name of Local PVE Staging carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
In what location does Local PVE Staging sit?
No region is published by Local PVE Staging. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 65.18.215.85:28025.
Which Rust version is Local PVE Staging on?
Rust network protocol 2634 and build 166461 on Windows is what Local PVE Staging uses. The protocol must match for you to join; Steam will update your game.
How dependable is Local PVE Staging for staying online?
Local PVE Staging is not online at the moment; the last sighting was 28 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.
Wipe days
How often does a wipe happen on Local PVE Staging, and at what time?
The record holds too few of Local PVE Staging's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 3 hours ago.
Where it appears
How should you read the tags on Local PVE Staging?
The game's server browser reads the tags Local PVE Staging publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166461 (Build): The game build is 166461; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Local PVE Staging appear in?
You will find Local PVE Staging on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Local PVE Staging hold among Rust servers?
The seven-day player-hours table has Local PVE Staging at #16,330, in the top 69% of ranked servers.
How full is Local PVE Staging right now?
The last recorded sighting of Local PVE Staging was 28 days ago, and it is offline now.
Getting on
What steps get you onto Local PVE Staging?
Open the console with F1 in Rust and type client.connect 65.18.215.85:28025. The Launch Rust button on this page does the same job through Steam.